[Mod] Vehicle party!

New mod releases.

Moderator: Halo Moderators

Pielogist
Ranger
Posts: 914
Joined: Mon May 11, 2009 12:55 am
Location: Guess.

[Mod] Vehicle party!

Post by Pielogist » Tue May 12, 2009 2:38 am

Hey everybody, pielogist here, and I wish to share a mod. Me just a new modder, so i hope you guys can point out the errors. This is tested and played, and worked quite well! And I'm giving Sparky some credit, because i used his CSS-projectiles-enabled map as a template...

Note: This is CSS

This is the vehicle party mod, please tell me what you think about it.
http://www.halodemomods.com/wiki/File:Vehicle_party.zip

Noodle
Delta Force
Posts: 4763
Joined: Wed Aug 29, 2007 7:11 pm

Re: [Mod] Vehicle party!

Post by Noodle » Tue May 12, 2009 3:14 am

I would enjoy a description.

Pielogist
Ranger
Posts: 914
Joined: Mon May 11, 2009 12:55 am
Location: Guess.

Re: [Mod] Vehicle party!

Post by Pielogist » Tue May 12, 2009 3:18 am

fine, I did include the description on the download site, but here:

This mod includes:
- Other vehicles like tanks, ghosts, and even the covenant stationary gun
- Much more vehicles in both red and blue base
- Quad force, which lets you hold 4 weapon at once
- No falling damage
- Vehicles and weapons shoots different projectiles (more violent for you guys!! XD)
- You can shoot while driving the hog! (gunner seat does nothing)
- Plasma pistol is a grenade launcher
- Infinite ammo except 'The God Weapon' (rocket laucher)
- 'The God Weapon', which has only 2 shots but guaranteed kill if it hits
- Almost every weapon has zoom
- Throw frag nades to heal yourself, plasma nades to become invisible
- Damage of things tuned to be anti-noob (no spawn kill heavy weapon noobs)
- More anti-vehicle weapons, includes plasma nade launcher(plasma pistol), better damaging rifle (no shee noob)
- You can't take flags, so no more spam scoring with shee or tank.

Løki
Ranger
Posts: 1229
Joined: Thu Dec 20, 2007 2:53 pm
Location: 0x4D610000
Contact:

Re: [Mod] Vehicle party!

Post by Løki » Tue May 12, 2009 4:24 am

Sounds like you know what you're doing! ^-^
But ya gotta have pics >.>
Image

Hostbot
Ranger
Posts: 1415
Joined: Sun Jan 11, 2009 8:53 pm
Location: On MGM forever!

Re: [Mod] Vehicle party!

Post by Hostbot » Tue May 12, 2009 4:26 am

When you make a mod supply pictures IN the post no links.
Image
Image

Pielogist
Ranger
Posts: 914
Joined: Mon May 11, 2009 12:55 am
Location: Guess.

Re: [Mod] Vehicle party!

Post by Pielogist » Tue May 12, 2009 6:35 am

The link is for the download, has anyone even downloaded it before commenting??

and pictures, i think there is no point going back and editing it since i am posting another reply now...
here:

The shooting hog
Image

Multiple vehicles
Image

Even more vehicles
Image

The plasma nade launcher with zoom function shooting a tank
Image

TaxiService
Night Stalker
Posts: 6887
Joined: Thu May 24, 2007 5:52 am
Location: 41.896198, 12.4165945
Contact:

Re: [Mod] Vehicle party!

Post by TaxiService » Tue May 12, 2009 7:06 am

¬.¬ wth, people? the description was enough. what's the point of seeing pictures in a projswapping mod? ¬_¬


by the way. WELCOME PIELOGIST! :D can't wait to see what your next mods will be like! ^-^
  • TaxiService! Shitposting since 2007!
MGM Sig

MadModder21
Newbie
Posts: 10
Joined: Sun Apr 26, 2009 4:28 pm

Re: [Mod] Vehicle party!

Post by MadModder21 » Tue May 12, 2009 9:10 am

Nice job. I will download soon.

Kiyoshi
Commando
Posts: 2537
Joined: Sat May 31, 2008 7:12 am
Contact:

Re: [Mod] Vehicle party!

Post by Kiyoshi » Tue May 12, 2009 10:47 am

TaxiService wrote:¬.¬ wth, people? the description was enough. what's the point of seeing pictures in a projswapping mod? ¬_¬
Their Tiny minds cant handle anything without pictures >.>
Image

Mike7766
Operative
Posts: 243
Joined: Wed Jan 14, 2009 2:08 pm
Location: Massachusetts, USA

Re: [Mod] Vehicle party!

Post by Mike7766 » Tue May 12, 2009 12:56 pm

hi Pie
also, i was about to say it was just a d-swappah mod, but then i noticed the change in dialect, GOOD MOD! :D
Xbox LIVE Gamertag: Mike77660
Steam name: mike77660
If you see either Mike7766 or Mike77660 ANYWHERE, it's probably me!

Fuel
Green Beret
Posts: 3243
Joined: Sat Mar 31, 2007 3:27 pm
Location: o-o

Re: [Mod] Vehicle party!

Post by Fuel » Tue May 12, 2009 3:02 pm

the driving while firing the gun on the hog isnt css
Image
Image

Devious
Commando
Posts: 2020
Joined: Tue Mar 25, 2008 6:06 pm
Location: RaInBOw

Re: [Mod] Vehicle party!

Post by Devious » Tue May 12, 2009 3:26 pm

At least he put in some effort...
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.

draconic74
Green Beret
Posts: 3470
Joined: Sat Jun 03, 2006 11:08 am
Contact:

Re: [Mod] Vehicle party!

Post by draconic74 » Tue May 12, 2009 4:59 pm

TaxiService wrote:¬.¬ wth, people? the description was enough. what's the point of seeing pictures in a projswapping mod? ¬_¬


by the way. WELCOME PIELOGIST! :D can't wait to see what your next mods will be like! ^-^
Devious wrote:At least he put in some effort...
Yes and yes.

Hello pielogist! Hope you stay long enough to help replenish our community of much-needed modders with great new ideas.
Image

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [Mod] Vehicle party!

Post by Rofldonutburger » Tue May 12, 2009 7:41 pm

Welcome to MGM, pielogist!
Fuel wrote:the driving while firing the gun on the hog isnt css
Actually, I think it is... It's just that the driver won't know that you could shoot.
Dead. derp

crazyshroom
Ranger
Posts: 835
Joined: Sat Nov 08, 2008 9:42 am
Location: I'm sorry I'm in your house cooking bacon for my family
Contact:

Re: [Mod] Vehicle party!

Post by crazyshroom » Tue May 12, 2009 7:42 pm

Looks like you have enough time on your hands to make good mods and experiment with eschaton I envy you
Rofldonutburger wrote:Welcome to MGM, pielogist!
Fuel wrote:the driving while firing the gun on the hog isnt css
Actually, I think it is... It's just that the driver won't know that you could shoot.
Will they see the projectiles?
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 14 guests