Cryosis For Mac.- UPDATE LINK IS UP

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Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Thu Jan 08, 2009 6:15 am

Jacob, maybe try to add some scenery like in the real Cryosis :P I'm trying to do that right now (since I have the Cryosis files)
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Re: Cryosis For Mac.

Post by Fonzeh » Thu Jan 08, 2009 7:17 am

Smiley Face

This week is a good week amirite?
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Kiyoshi
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Re: Cryosis For Mac.

Post by Kiyoshi » Thu Jan 08, 2009 11:29 am

Rofldonutburger wrote:Jacob, maybe try to add some scenery like in the real Cryosis :P I'm trying to do that right now (since I have the Cryosis files)
thats what blah blah blah meant >_>
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Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Thu Jan 08, 2009 2:14 pm

I can helps?
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Kiyoshi
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Re: Cryosis For Mac.

Post by Kiyoshi » Thu Jan 08, 2009 3:00 pm

Rofldonutburger wrote:I can helps?
Sure >_> u got the scenary or what?
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Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Thu Jan 08, 2009 7:56 pm

Naw, I'll just duplicate and kinda.... place them where they're supposed to be.
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ER449

Re: Cryosis For Mac.

Post by ER449 » Fri Jan 09, 2009 7:57 am

Well I was disouraged by looking at H3MT and the stuff they've got. Every time someone good comes in, they suck them into their team and protect their work same thing with CMT. Teams like H3MT hurt Halo CE in my opinion. They hog all the resources because they think they're the only one's who deserve it. They keep the stuff protected and will not share it with anyone else. Well fine, let Halo CE suffer then.

Meh, whatever, I'm just raising the bar too high for Cryosis v.2. I can't get others to help because they are bound to a mapping team. I really do want it to be the best, but it's not going to be in a lot of areas. I'm not working much on the mod, Cryosis v.2, this semester, if at all. You are welcome to join my team. This team will be inactive for a while, but once vacation starts, I'll bring the team together, if I can.

(Current) Team Name: Cryosis Mapping Team
Platform: I plan to make it playable on CE, PC, and Trial (demo included)
(Current) Map Name: Cryosis v.2
(Current) Project Timetable: April 2009 - August 2009
Requirements: You're free to come and go as you please, the only requirements are

1.) you do not mark your creation
2.) Once we begin communicating on a subject, you make an effort to communicate within 96 hours (four days)
3.) When I need you to send me your work, whether or not it's finished, you can send it within 6 hours.
4.) You're willing to let your content be used in Halo CE, PC, and Trial
5.) Your content is good. I don't care if you only made one small thing that seems insignificant-- if it's the best I can get my hands on, then you're in.

Back to the "do not mark your creation" requirement-- what I mean is that you shouldn't obstruct the quality of your work with your signature. For example, don't put "By Roflcaketacularocity" on the skin. You could put it into a region of the skin that doesn't show up on the model though, or if you made a model, you could do what Jahrain did and name the regions after yourself.

By the way, these requirements won't necessarily be asked of you, but you must be able to meet them just in case.

Please contact me at echo.ranger[at]yahoo.com if you're interested in joining and meet most of the requirements, or if you want to check to see if you do, or even if you have some questions about signing up.
Have fun and




Enjoy!

By the way, not to sound arrogant or anything, but my standards are higher and I will go farther than CMT in many ways. Check out this HUD:

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Yes I know the grenade icon and numbers are messed up. There is also a brute shot icon in place of the AR icon. That's because I was testing out other graphics.

I'm working with another modder right now to create a hud that uses a model so I can get the numbers to be "3d".

In Halo CE, the numbers are part of the globals, so I can only use one bitmap for all the numbers.

Fonzeh
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Re: Cryosis For Mac.

Post by Fonzeh » Fri Jan 09, 2009 8:12 am

"Go away nao"
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm
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TaxiService
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Re: Cryosis For Mac.

Post by TaxiService » Fri Jan 09, 2009 10:34 am

hey echoranger! you know how to kill that flag thing in top-right corner of screen? inject a black bitmap in ui\shell\bitmaps\team_background, and in the following ui\shell\bitmaps\team_icon_<gametype> bitmaps. ^.^


i mean, maybe you knew that but... meh D: good luck anyway! :D
  • TaxiService! Shitposting since 2007!
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Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Fri Jan 09, 2009 3:07 pm

Did you know you can still rip from protected maps if you convert them to demo > use Escaton? lol.
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Kiyoshi
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Re: Cryosis For Mac.

Post by Kiyoshi » Fri Jan 09, 2009 3:14 pm

----)
Rofldonutburger wrote:Did you know you can still rip from protected maps if you convert them to demo > use Escaton? lol.
if it is.....then it completely random since the tag will say PROTECTED >> u dont know what ur importing
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Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Fri Jan 09, 2009 3:33 pm

Yeah, I was just telling you :P Btw, is Cryosis v.2 also based on the Bloodgulch BSP?
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Please_delete
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Re: Cryosis For Mac.

Post by Please_delete » Fri Jan 09, 2009 4:51 pm

So far, yes. I want it compatible for people with and without the mod, on Halo CE, PC, and Trial. I may do something special for the CE version though.

Rofldonutburger
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Re: Cryosis For Mac.

Post by Rofldonutburger » Fri Jan 09, 2009 5:07 pm

Imma play all the versions!!11111
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Kiyoshi
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Re: Cryosis For Mac.

Post by Kiyoshi » Fri Jan 09, 2009 6:02 pm

Fonzie wrote:"Go away nao"
No u.

Ps....Mod IS UP
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