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Campaign maps import probem solving hopefuly please

Posted: Fri Oct 10, 2008 6:14 pm
by Smythe
Why is it that when i try to import somthing into A10 it crashes?

Re: Campaign maps import probem solving hopefuly please

Posted: Fri Oct 10, 2008 7:45 pm
by seabeast
Because you fail? What were you importing?

Re: Campaign maps import probem solving hopefuly please

Posted: Fri Oct 10, 2008 11:09 pm
by Smythe
Anything Wraiths Weapons just anything

Re: Campaign maps import probem solving hopefuly please

Posted: Sat Oct 11, 2008 5:53 am
by Spartan-039
Did you use PMI? because that never works for me.

Re: Campaign maps import probem solving hopefuly please

Posted: Sat Oct 11, 2008 10:59 am
by seabeast
Then you fail ^ And if you were importing a wraith give me the tags. Self-interest besides, Weapons won't work, scenery should have worked. You probably didn't inject meta and verticies and indecies.

Re: Campaign maps import probem solving hopefuly please

Posted: Sat Oct 11, 2008 11:14 am
by TaxiService
SP maps importing is weird! neither i know exactly why and how it fails!

uhm... for example, moxus and me was trying to import a snip-- wait, moxus, without me, was trying to import a sniper in b30, but it didn't work, so we tried to make it work, and we did! yay! so we could go home and eat our dinners! *OM NOM NOM NOM*



...uh >_> the point is... try to "perfect" the meta of the tag you imported with HMT. Just like if you're perfecting a mod2, but (if you're importing a wraith for example) extract its .vehi.meta from original map and inject it in the mod.

>.> may work! it worked with the sniper!

Re: Campaign maps import probem solving hopefuly please

Posted: Sat Oct 11, 2008 12:23 pm
by Zealot0830
In other words, taxi is saying it is hard to do.

Re: Campaign maps import probem solving hopefuly please

Posted: Sat Oct 11, 2008 12:53 pm
by Smythe
no its only some B30 works and so does A10 but the rest don't.
i do everything it tells me to eg: if i import a Seraphf into A30 it wont work :cry:

Re: Campaign maps import probem solving hopefuly please

Posted: Mon Oct 13, 2008 4:53 am
by Pakar45
Here Later i will make a b30.map for you using CE to import whatever tags you desire. I will say macs Map scenery builder (swordedit) is much better than sapien give me a list of the tags and i will try to put them in for you :)


-Pakar45

Re: Campaign maps import probem solving hopefuly please

Posted: Mon Oct 13, 2008 5:18 am
by TaxiService
yeeeeah... no way that's gonna happen. <_< you will not release anything, as always.

Re: Campaign maps import probem solving hopefuly please

Posted: Mon Oct 13, 2008 11:39 am
by Dirk Gently
Except you fail. I can most definitely import into single player maps.

Re: Campaign maps import probem solving hopefuly please

Posted: Mon Oct 13, 2008 6:11 pm
by Guest
Pakar45 wrote:Here Later i will make a b30.map for you using CE to import whatever tags you desire. I will say macs Map scenery builder (swordedit) is much better than sapien give me a list of the tags and i will try to put them in for you :)


-Pakar45

.....
No, just no.
Sapien > sparkedit (pc) >= swordedit

Sapien can do many things that swordedit cant do at this time (AI for instance...).

Re: Campaign maps import probem solving hopefuly please

Posted: Tue Oct 14, 2008 6:57 am
by TaxiService
sparkedit pc > swordedit

14/10/2008

Re: Campaign maps import probem solving hopefuly please

Posted: Tue Oct 14, 2008 3:10 pm
by Fuel
Me>Pc's tools even the pron ones

Re: Campaign maps import probem solving hopefuly please

Posted: Tue Oct 14, 2008 9:01 pm
by TaxiService
ORLY? please, make me a new fp antr of mc holding a chicken, and while shooting it stretches chicken's neck to make it shoot an egg.

then you will be better than pc tools. <_<



and don't say "i said PC, not CE" <_< you could've specified it, since PC comprises CE.