how do you extract .obj files
Posted: Mon Mar 10, 2008 3:59 pm
well how do you do it?
Your source for Mac game mods.
http://macgamingmods.com/forum/
use obj converter i cant remeber how exactly but thats the app u useguest wrote:well how do you do it?
That's for just the exporting which is what I assume you want.Exporting/Importing Models by Totakeke
In this tutorial, we are going to export the Warthog model, edit it, and import it back in Blood Gulch.
1. Open bloodgulch.map in HMT. Scroll down to the mod2 section and look for the vehicles/warthog/warthog. Save the meta nonrecursively onto the desktop.
2. Open OBJConverter and click on the Open button. Choose bloodgulch.map, and then select the meta you saved onto your desktop.
3. Now, make sure that the Geometries tab at the bottom is selected, and select the first geometry in the list in the middle of the window, then select Geometry 1 and then part 0. Click on the “Export to OBJ” button below the Geometries list and save it to your desktop.
4. Now the editing part. I will be using Wings3D as an example. In Wings3D, go to File -> Import -> Wavefront (obj)... and choose the OBJ file you exported with OBJConverter. Now edit it as you please (I will not be explaining how). After you finish, go to File -> Export -> Wavefront (obj), and save it to your desktop