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how do you extract .obj files

Posted: Mon Mar 10, 2008 3:59 pm
by guest
well how do you do it?

Re: how do you extract .obj files

Posted: Mon Mar 10, 2008 5:24 pm
by Mac Hacker
guest wrote:well how do you do it?
use obj converter i cant remeber how exactly but thats the app u use

Posted: Tue Mar 11, 2008 6:42 am
by guest
Could you please give me a link

Posted: Tue Mar 11, 2008 7:43 am
by Altimit01
Exporting/Importing Models by Totakeke

In this tutorial, we are going to export the Warthog model, edit it, and import it back in Blood Gulch.

1. Open bloodgulch.map in HMT. Scroll down to the mod2 section and look for the vehicles/warthog/warthog. Save the meta nonrecursively onto the desktop.

2. Open OBJConverter and click on the Open button. Choose bloodgulch.map, and then select the meta you saved onto your desktop.

3. Now, make sure that the Geometries tab at the bottom is selected, and select the first geometry in the list in the middle of the window, then select Geometry 1 and then part 0. Click on the “Export to OBJ” button below the Geometries list and save it to your desktop.

4. Now the editing part. I will be using Wings3D as an example. In Wings3D, go to File -> Import -> Wavefront (obj)... and choose the OBJ file you exported with OBJConverter. Now edit it as you please (I will not be explaining how). After you finish, go to File -> Export -> Wavefront (obj), and save it to your desktop
That's for just the exporting which is what I assume you want.

Posted: Tue Mar 11, 2008 10:22 am
by guest
I mean a link to download object converter. And those other programs you mentioned.

Posted: Tue Mar 11, 2008 10:29 am
by Altimit01
Basic Mac Modding Kit (filefront link, includes tutorials)

Posted: Tue Mar 11, 2008 10:30 am
by guest
Thank you.

Posted: Tue Mar 11, 2008 11:58 am
by guest
Now could you please give me a link to download wings 3d

Posted: Tue Mar 11, 2008 12:05 pm
by Dirk Gently