Can't get model into Wings 3d.
Moderator: Halo Moderators
Can't get model into Wings 3d.
I've looked in just about every tut, I've searched, I've experimented and I still can't get a model into wings 3d. Heres what I did: I opened HMT I went down to mod2>assault rifle>save meta it made a weapons folder on my desktop. I opened OBJconverter, clicked open, opened bloodgulch, opened weapons>assault rifle>assault rifle.mod2.meta. went back to OBJconverter clicked geometry 0 it made "my model" I opened wings 3d clicked open and of course the file couldn't be opened because it was "faded-out".
Please help me. I can't find a single tut on this with the exception of a model injection tut which is no help.
~~~Alex
Please help me. I can't find a single tut on this with the exception of a model injection tut which is no help.
~~~Alex

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Slapzy
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
I was just lookig for that model, I wanted to see if I can import it into Oni.
Could you kindly upload that file for me?
If so, you can use this account and upload a zip of the files:
http://drop.io/EdT_OniFiles
Could you kindly upload that file for me?
If so, you can use this account and upload a zip of the files:
http://drop.io/EdT_OniFiles
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Slapzy
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
umm, you could get the model yourself tho...
- Open HMT
- Go to Mod2 > Assault Rifle (FP also)
- Hit Save Meta
- Open OBJconverter
- Open Bloodgulch.map
- Select the Assault Rifle Meta you just saved
- Click Geometry 0
- Highlight one of the LoD's
- Export to .OBJ
- There's your model, now repeat with the FP meta
*may not be exact, check the custom model injection tut in FMP4
If you truly cannot do it for some reason, let me know and I'll get it for you. i just dont like helping someone if they arent willing to try it themselves
- Open HMT
- Go to Mod2 > Assault Rifle (FP also)
- Hit Save Meta
- Open OBJconverter
- Open Bloodgulch.map
- Select the Assault Rifle Meta you just saved
- Click Geometry 0
- Highlight one of the LoD's
- Export to .OBJ
- There's your model, now repeat with the FP meta
*may not be exact, check the custom model injection tut in FMP4
If you truly cannot do it for some reason, let me know and I'll get it for you. i just dont like helping someone if they arent willing to try it themselves
I don't have Halo, so I can't do any of the steps.
So I would realy appreciate if you can send me the Assault Rifle model:
http://drop.io/EdT_OniFiles
Many thanks
So I would realy appreciate if you can send me the Assault Rifle model:
http://drop.io/EdT_OniFiles
Many thanks
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Slapzy
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
K, I uploaded the AR and the first person AR models into that link.EdT wrote:I don't have Halo, so I can't do any of the steps.
So I would realy appreciate if you can send me the Assault Rifle model:
http://drop.io/EdT_OniFiles
Many thanks
however, i doubt that thats technically legal >_>
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Slapzy
- Ranger
- Posts: 1806
- Joined: Mon May 05, 2008 3:21 pm
- Location: ~root@208.113.172.130# sudo rm -f /
"Which you probably have?" Please, don't be so short with me. There'd be no purpose to deleting it. My only ignorance does not exceed the depth of the fact that I simply have not read the legal text. I saw no point at the time that I downloaded Halo Demo, as I did not know at the time (around 3 years ago) that I would ever be doing anything illegal with it.Allex a2 wrote:theres still legal involved in the demo. Just because the demo is free doesn't mean you can legaly distribute and copy it. Read all the legal stuff, if you haven't deleted it, which you probably have. I read it but it didn't say anything so I guess your free to go.
There are of course legitimate uses of coprighted material. Ripped stuff in mod of another game doesn't fall under that. Not that it's ever stopped people around here before.Relevant Section wrote:4.COPYRIGHT. All title and copyrights in and to the SOFTWARE PRODUCT (including but not limited to any images, photographs, animations, video, audio, music, text, and "applets" incorporated into the SOFTWARE PRODUCT), the accompanying printed materials, and any copies of the SOFTWARE PRODUCT are owned by Microsoft, MacSoft or their suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants you no rights to use such content. If this SOFTWARE PRODUCT contains documentation which is provided only in electronic form, you may print one copy of such electronic documentation. You may not copy the printed materials accompanying the SOFTWARE PRODUCT.
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