How To Get Your Models To Import Sucessfully Into Halo Demo

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Trinity.
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How To Get Your Models To Import Sucessfully Into Halo Demo

Post by Trinity. » Mon Dec 04, 2006 5:51 pm

Copy first 4 bytes from the second line of the full version header into 0x5EC of the demo header.


Special Thanks to >Shadow<
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foxrun
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Post by foxrun » Fri Dec 29, 2006 10:36 am

hey i remeber telling u that before u got into the dev forums!

Trinity.
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Post by Trinity. » Tue Jan 02, 2007 7:48 am

You never did.
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Post by foxrun » Tue Jan 02, 2007 7:35 pm

yeh nvm i forgot who tho

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Post by Pool » Tue Jan 02, 2007 11:10 pm

i tried to make new vehicle on bg but i failed beccause on tag mod2 there was only black on the screen, so do i just import is as you said?

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Post by SleepingInsomniac » Tue Jan 09, 2007 5:43 pm

I think we all know that original information came from deox.
Last edited by SleepingInsomniac on Fri Jan 12, 2007 8:24 pm, edited 1 time in total.
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Trinity.
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Post by Trinity. » Fri Jan 12, 2007 6:17 pm

Yeah well it's what Shadow said and it doesn't work for me either anyways...
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Post by >Shadow< » Fri Jan 12, 2007 9:35 pm

Actually...it does. It always works for me. Are you sure you aren't using an Xbox model? Those *occasionally* crash Halo. Just follow the tut I posted on Team Wraith and you should be able to do it. If it doesn't work, then either the model has some bug in it or you followed the tut incorrectly.
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Post by Yummy » Fri Jan 12, 2007 10:05 pm

Team wraith....hmm....................I would like to see that tut on team wraith you posted :P jkjk...
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