wraith help?
Moderator: Altimit01
wraith help?
before anyone starts to tell me that this shouldn't be released because its from halo full i just have to say that this is mostly for my own enjoyment and i need a little help.
i obviously have the wraith in the bloodgulch file from the picture. my question is why does halo quit whenever i swap if for another vehicle? does it have to do with making the wraith have vehicle globals or something?
i obviously have the wraith in the bloodgulch file from the picture. my question is why does halo quit whenever i swap if for another vehicle? does it have to do with making the wraith have vehicle globals or something?
That's one hell of a question. Considering the fact we're supposed to be "elite" or something considering we are in the mod dev board (and admit it, when you're new to modding it's not the easiest thing to get in here), we should be allowed to get information and learn new things. That's the whole idea of this mod dev board.
I'm not pointing fingers, but I think some people show no willingness to give out information because of pride.
I'm not pointing fingers, but I think some people show no willingness to give out information because of pride.
Certainly how it seems. Probably also because if they know something that others don't, they are considered "godly". So they keep there knowledge to themselves so that noone can take that title.Yummy wrote:I'm not pointing fingers, but I think some people show no willingness to give out information because of pride.
I really don't see what is the trouble with letting people know how to do things. At least here in the Dev Boards anyways. It's an Anti-nooby society.
Ok, i think i get it.
When you import a model or something 3 things have to be changed.
A) The header -- (modding tool does that but then you have to copy the demo header back over....) so I don't know how
The new model is inserted (of course the modding tool does that for you)
C) You have to use the new model by replacing it with another object or whatever.
When you import a model or something 3 things have to be changed.
A) The header -- (modding tool does that but then you have to copy the demo header back over....) so I don't know how
The new model is inserted (of course the modding tool does that for you)
C) You have to use the new model by replacing it with another object or whatever.
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I apoligize if this is a bump, but I posted in maybe one or two topics, on where this change is suppose to be made. I'll post it here as well.
008 -> 5E8
010 -> 8EC
014 -> 2C4
Those numbers are offsets. They each correspond with each-other. At 008 in the full header, is of the demo header, at 5E8. That only means, if there's a change made in the full header...
If you need anymore help, feel free to ask away. I'm not one of those people you call ignnorant... I will always share what I know.
008 -> 5E8
010 -> 8EC
014 -> 2C4
Those numbers are offsets. They each correspond with each-other. At 008 in the full header, is of the demo header, at 5E8. That only means, if there's a change made in the full header...
If you need anymore help, feel free to ask away. I'm not one of those people you call ignnorant... I will always share what I know.
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