Community mod.

Moderator: Altimit01

«Beast»
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Post by «Beast» » Fri Jun 09, 2006 1:18 pm

Just make all of BloodGulch under water. We'll have undersea wars. And make the gravity real low to give an underwater effect.
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rebelj12a
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Post by rebelj12a » Sat Jun 10, 2006 5:11 pm

heh, youd also need to slow down the projectiles... but on B30 i did alot of deep sea diving with the pelican, its practically impossible to see anything...

fish would be cool, planst remodeled into corral or something
lifepod would also make a very convincable submarine...


very ambitious

but i would rather have half underwater... with the top of the bases sticking out...

>Shadow<
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Post by >Shadow< » Sun Jun 11, 2006 6:56 am

Ya, completely underwater doesn't sound quite that good.
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rebelj12a
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Post by rebelj12a » Tue Jun 13, 2006 9:56 pm

also a platoon of marines on hill behind red base... hehe red and blue ones if possible... im thinking of the red and blue high pitched hyper voice guys that are obsessed with flags - just watched red vs blue for the first time lol

newaysif you did the water one... warthogs should be boats... lol

Titan
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Post by Titan » Wed Jun 14, 2006 8:02 am

All talk and no action, we should do something right now instead of talking about what we are going to do.

So far rebelj12a and I were making a land mine. Where you throw a grenade and it lands on the grand and explodes when someone comes near. It isn't working very well. I thought if we replced the projectile of a grenade with a health pack we could make the health pack hurt you instead of heal you. But I havn't been able to do that. I can only increase/decrease the ammount it moves when it is shot/exploded and make it so you can't pick it up. The picking it up might be the radius of how to pick it up but I havn't increased that number yet.

Rebelj12a also made a neat skin, it has my name all over it but it can be changed.

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sword
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Post by sword » Wed Jun 14, 2006 8:21 am

Land mines sound fun, I'll just duplicate the medpack, change its effects around, then mess with the collision model. It should work...
The sword.

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>Shadow<
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Post by >Shadow< » Wed Jun 14, 2006 12:09 pm

Land mines should be interesting. :P The way sword is doing it should work.
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Titan
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Post by Titan » Wed Jun 14, 2006 11:09 pm

As for custom teleporters I have a new idea. As well as have some go to log structures I thought we could have them go around the map on one cliff and on to another. Instead of alawys going back to the ground after each teleporter.

So I made it. It took forever to make and as this is a couminty mod some changes people make on their part will have to be ported to the final map, I sure don't I have to do that. It would take to long.

Pictures

Now that the pictures are uploaded let me show you the order.

At the red base hill in the back is one start.
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Then it goes to the long cliff on the right of that.
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Then to the flat cliff in the back of the red base.
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Then to the cliff above the red plasma grenades.
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Then to the final spot above the blue plasma grenades.
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At the back of the blue base there is another enterence.
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That goes to the place wher you can back a banshee into.
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Which goes to the cliff in the back of the blue base.
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Which goes to the cliff above the caves.
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Which goes to the end spot. Then off to the left of that is the exit to the big hill right below that.
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I hope you enjoy. Sorry about the big pictures, it was the easiest way to upload them.

I tested it with some people as teleporters are CSS, I showed them the spots. rebelj12a wandered in and he liked it too.

At the end there is a teleporter that takes you back down to the ground. Weapons and the likes can be added later.

Download linkly later

rebelj12a
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Post by rebelj12a » Thu Jun 15, 2006 5:38 am

its quite confusing when you cant see the teleporters... lol.. but it was interesting...
Some live some die, in the way of the samurai...

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sword
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Post by sword » Thu Jun 15, 2006 6:40 am

mmm, you know, I have teleporters to about those spots exactly in my wall of gulch mod. Maybe I could just use them from that, and just get rid of all the logs I have in there.
The sword.

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Titan
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Post by Titan » Thu Jun 15, 2006 6:46 am

Or maybe you could you this, it can be added on to by anyone in any means. Possibialy put teleporters at the base of the cliff instead of just on 2 places on the ground. And log structures, we need log structures too.

Aslo the download link is working.

Download, enjoy.

>Shadow<
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Post by >Shadow< » Thu Jun 15, 2006 8:23 am

Hey, thats a good mod. Nice one dude! :)
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