Moderator: Altimit01
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sword
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by sword » Wed May 17, 2006 12:09 pm
Beast wrote:Why can't the animation just remain the same? Tubes won't rotate right?
I think thats it.
The sword.
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foxrun
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by foxrun » Sun Jun 04, 2006 10:55 am
woo hoo! i figured out how to change the projectile speed of the frag. grenade. does anyone know how to make a secondary fire option for the assualt rifle so it can luanch grenades to? is it in the Hud Interferance?
and then i just change physics and effects?
pls dont steal the idea, cuase im working on a mod with this involved^
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«Beast»
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by «Beast» » Sun Jun 04, 2006 10:57 am
Uhh, I don't think guns can have secondary fire. Because your secondary fire is you throwing a grenade. Maybe you could change the melee into a secondary fire, but I'm not sure.
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sword
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by sword » Sun Jun 04, 2006 11:42 am
>_>
The sword.
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foxrun
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by foxrun » Sun Jun 04, 2006 11:43 am
that sucks.
i wus gona make a grenade luancher and attach it onto the assualt rifle...
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sword
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by sword » Sun Jun 04, 2006 11:53 am
Want me to do that?
>_>
<_<
The sword.
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foxrun
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by foxrun » Sun Jun 04, 2006 11:59 am
wooop yes please!! and can you pm it to me!
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sword
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by sword » Sun Jun 04, 2006 12:01 pm
no, not really.
It would probably be in a mod anyway. I've got a few ideas for things at least.
The sword.
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foxrun
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by foxrun » Sun Jun 04, 2006 12:03 pm
o cause im making a grenade luancher for this swat mod im doing
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sword
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by sword » Sun Jun 04, 2006 12:05 pm
Heh, its not hard to do, except as a secondary fire. I think having a secondary fire would end up eliminating the ability to throw grenades anyway.
The sword.
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foxrun
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by foxrun » Sun Jun 04, 2006 12:09 pm
ok, how do jack up the smoke/fog for the frag explosion?
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{SBF}Leader
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by {SBF}Leader » Sun Jun 04, 2006 12:22 pm
go into the effects meta of the explosian and change a bunch of stuff to AA, lol
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sword
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by sword » Sun Jun 04, 2006 4:58 pm
Heh >_>
The sword.
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{SF} Flood
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by {SF} Flood » Tue Jun 06, 2006 5:12 pm
Also over at clanhalo they have a wall of gulch too that has halo 2 weapons like the beam rifle, battle rifle with a 3 shot mod, the brute shot which is a grenade launcher, then the mod also has the smg. Its so cool! That is the best mod ever thank you sword. Currently I am trying to figure out how to import custom weapone firing sounds in the the game so that the beam rifle sounds like the real one and so on.
Umm....whats a signature?
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>Shadow<
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by >Shadow< » Tue Jun 06, 2006 5:47 pm
Didn't sword make it so that the Flamethrower spat a grenade while shooting the fire in one of his two mods?
>_>
<_<
When is the third coming out?
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