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Can we walk?
Posted: Fri Jul 31, 2009 3:54 pm
by Zanghfei
Can we walk with keyboard?
And i was thinking for good machinima ( Walking weeee lol )
Re: Can we walk?
Posted: Fri Jul 31, 2009 3:56 pm
by Monk34
Nope, you can only run.
Re: Can we walk?
Posted: Fri Jul 31, 2009 3:59 pm
by tokage
Or power walk.
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:15 pm
by Monk34
ONLY RUN.
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:35 pm
by (KHC) Shadow
...you could make the run speed slower... that would be walking i guess
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:40 pm
by Spartan-006
Well, I think that there should be a mod where you can both run AND walk. Like, the arrow keys (or whatever you use as your moving buttons) for running, and maybe, say, Z for walking. And don't ask me, I don't know how to ><
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:44 pm
by (KHC) Shadow
I don't think you could without scripting, because you have to change a value while the programming is running.
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:46 pm
by Spartan-006
>.> ZOMG, don't you need, like, Halo CE to do scripting? If so, most of MGM is screwed. You know, if someone DOES do it, they might as well put in backpack weapons, too. (Yayz, more scripting)
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:47 pm
by Monk34
He wants a walking animation for Machinima.
Re: Can we walk?
Posted: Fri Jul 31, 2009 4:55 pm
by Devious
I heard that is is difficult to slow a players speed.
Re: Can we walk?
Posted: Fri Jul 31, 2009 5:10 pm
by (KHC) Shadow
well it definately exists. In b30 MC walks up to the edge of that cliff and kicks the rock off.
Re: Can we walk?
Posted: Fri Jul 31, 2009 5:13 pm
by Spartan-006
Yes, but it is a cinematic, if you can get all the data from that, yeah, should be possible. Just experiment, it IS definitely possible.
Re: Can we walk?
Posted: Fri Jul 31, 2009 5:17 pm
by Devious
cinematics are animations using the in-game models and rigging. All movements are pre-decided. I highly doubt you could put that into the game.
Re: Can we walk?
Posted: Fri Jul 31, 2009 5:18 pm
by Spartan-006
>.> That was kind of my point, that's why I said IF. But what the heck, your pretty much proving my point...... or yours.

Re: Can we walk?
Posted: Fri Jul 31, 2009 5:42 pm
by zapconquest
maybe it'd be possible if there were a way to get rid of the crouching animation?