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pelican
Posted: Wed Feb 22, 2006 1:49 pm
by guest
is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit
if someone know plz tell me i really wanna know
Re: pelican
Posted: Sat Apr 01, 2006 12:27 pm
by Deox
guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit
if someone know plz tell me i really wanna know
Everything is possible with enough work.
I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)
It *is* possible, but it would take a LOT of work.
I'd kind of like to see a wraith in bloodgulch myself :D
Re: pelican
Posted: Sat Apr 01, 2006 2:10 pm
by sword
Deox wrote:guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit
if someone know plz tell me i really wanna know
Everything is possible with enough work.
I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)
It *is* possible, but it would take a LOT of work.
I'd kind of like to see a wraith in bloodgulch myself

More than that, you would have to rebuild the entire map because of the bsp tag. If you add any sort of model to a map the bsp file needs to be updated. So, you might want to get to work there Deox

Posted: Sat Apr 01, 2006 3:20 pm
by {SF} Flood
I saw a sever that had drivable pelicans! so how did they do it!
pelican
Posted: Fri Apr 21, 2006 8:40 am
by ??v?Lv??
me ander and bloot are making one we have something goin on already
ome more thing
Posted: Fri Apr 21, 2006 8:41 am
by ??v?Lv??
ONe more thing if u dont hav the pelican mod and u r in one with a pelican mod and drive it it will crash your whole computer so remember put one on and then drive it if u hav one
Posted: Fri Apr 21, 2006 2:36 pm
by >Shadow<
This is only possible if this MOD is made public.
Re: pelican
Posted: Fri Apr 21, 2006 3:19 pm
by Deox
sword wrote:Deox wrote:guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit
if someone know plz tell me i really wanna know
Everything is possible with enough work.
I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)
It *is* possible, but it would take a LOT of work.
I'd kind of like to see a wraith in bloodgulch myself

More than that, you would have to rebuild the entire map because of the bsp tag. If you add any sort of model to a map the bsp file needs to be updated. So, you might want to get to work there Deox

Rebuild...a nearly 14 megabyte map?
That's like trying to rewrite the dictionary on stone using only your fingernails!
Posted: Fri Apr 21, 2006 5:54 pm
by >Shadow<
God, if only Halo hacking Kit was for the demo, we wouldnt be having this discussion! Pelican MODs would be as well known as making a MOD with a stupid tank! Comeon when is there gonna be an HHK for the demo (for mac!)

oo its real?
Posted: Sun Apr 23, 2006 2:36 pm
by bobfishkins
um any one know where i can find the moding kit for the full game?
Re: oo its real?
Posted: Sun Apr 23, 2006 4:04 pm
by ?mike?
bobfishkins wrote:um any one know where i can find the moding kit for the full game?
here is HHK which is used to mod the maps in the full game.
http://www.yourfilelink.com/get.php?fid=87994
Re: ome more thing
Posted: Sun Apr 23, 2006 4:10 pm
by Syperium
(A1)wäÏdø wrote:ONe more thing if u dont hav the pelican mod and u r in one with a pelican mod and drive it it will crash your whole computer so remember put one on and then drive it if u hav one
Good Ol' waldo man. Ha, you got that from me. Nice dude. Good luck making that. Peace.
how do i use it?
Posted: Sun Apr 23, 2006 4:46 pm
by bobfishkins
um ty but how do i use it?
Re: oo its real?
Posted: Sun Apr 23, 2006 4:49 pm
by Disabler
¿mike? wrote:here is HHK which is used to mod the maps in the full game
bobfishkins wrote:um ty but how do i use it?
If you're trying to mod the demo, good luck. If you need some help with the full version of Mac Halo, go here:
http://forums.halodev.org/
B30
Posted: Tue May 02, 2006 6:23 pm
by ??v?Lv??
I made a pelican mod for the b30 map u can drvie it and everything , now im trying to make one for BG(bloodgulch) it gona takea while, i hav to rip it out rebuild the model and everything . ME and Hmsonic are gona be a while to finish.