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How do I change the cubemap/ grainy texture of the warthog.

Posted: Sun Apr 26, 2009 3:27 pm
by Repulse
I know how to skin, but I would like to know how to make it so the warthog is not grainy so when I skin it, it doesn't look horrible.

Here is a pic.


Image


How do I get rid of that? Is it the cubemap? What is it?


How would I change that?

I also have a problem with Eschaton 0.7.3

When I try to recursively extract a scnr tag so I can swap BSPs It crashes after extracting the tag. What is wrong with it? How do I fix it?

Re: How do I change the cubemap/ grainy texture of the warthog.

Posted: Mon Apr 27, 2009 4:11 am
by Zanghfei
Repulse wrote:
I also have a problem with Eschaton 0.7.3

When I try to recursively extract a scnr tag so I can swap BSPs It crashes after extracting the tag. What is wrong with it? How do I fix it?
ROLF PHAILZ

You need to go this ways http://macgamingmods.com/forum/viewtopi ... =43&t=7367]Here <- ( OMG how ?! )
Do not recursively extract the scnr
You can do recursively extract Sbsp.

Re: How do I change the cubemap/ grainy texture of the warthog.

Posted: Mon Apr 27, 2009 6:32 am
by TaxiService
hello! no, it's not a cubemap. it's a... uhh... >_> detail map i think? idk if it's the correct name. :sweating:

btw, it's this one:
Image
search for that soso tag, and swap the third bitmap with something more clean-ish. :)

uhh.. i hope that helped enough... XP


PS: @ zanghfei: THE T-BAG FAMILY" would be more correct i think. <.< XD

Re: How do I change the cubemap/ grainy texture of the warthog.

Posted: Mon Apr 27, 2009 9:42 pm
by Smythe
I love teh sig zanghfei! and thx taxi

Re: How do I change the cubemap/ grainy texture of the warthog.

Posted: Thu Apr 30, 2009 6:05 pm
by Sparky
I thought that would be in the meta. LIke when you're skinning things like bsp's in 3d studio max, you adjust the resolution of the image.