Reskinning the flag problem

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Absurdistof
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Reskinning the flag problem

Post by Absurdistof » Sun Mar 08, 2009 8:46 pm

Ok, so I am trying to reskin the two different colored flags, but when I try and inject in HMT it says I have to inject in DXT4/DXT5 (flag is in DXT2/3) and in eschaton it says the image is too large... wtf?

G[v]N
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Re: Reskinning the flag problem

Post by G[v]N » Sun Mar 08, 2009 9:33 pm

Screw HMT, Eschaton is much better at bitmapping.

First you find the flag bitmap. (either red or blue, whatever) Then you extract the bitmap. Then you open it in Photoshop and edit it. Then you save it. Then you inject it.

It should work, unless you messed up somewhere.
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Al Capwn
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Re: Reskinning the flag problem

Post by Al Capwn » Mon Mar 09, 2009 3:34 pm

Ok, The things screwed up when I injected. I edited the mask in photoshop, and it wouldn't let me import it. I then tried extracting the DDS file, but none of my applications could read it. What should I do?
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Excend
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Re: Reskinning the flag problem

Post by Excend » Mon Mar 09, 2009 3:43 pm

Get graphic converter or photo shop.
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What a shitty thread
Fuck all of you.

Rofldonutburger
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Re: Reskinning the flag problem

Post by Rofldonutburger » Mon Mar 09, 2009 4:19 pm

Photoshop can't open .dds files.
Dead. derp

Repulse
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Re: Reskinning the flag problem

Post by Repulse » Mon Mar 09, 2009 4:32 pm

Yes it can :P. One word. Plugins. Search for a mac photoshop plugin on google you should find something.

Al Capwn
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Re: Reskinning the flag problem

Post by Al Capwn » Mon Mar 09, 2009 5:11 pm

Ok. I exported the mask, edited it in photoshop, converted it in graphicconverter, then injected it. It all worked fine, but when I ran the mod the bitmap looked all fucked up, and when I checked the preview in eschaton the image had been shifted to the right, and the end of the right side had reappeared on the left side. Any fix for this? Also, it's not letting me reinject the original extracted DDS.
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Rofldonutburger
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Re: Reskinning the flag problem

Post by Rofldonutburger » Mon Mar 09, 2009 5:31 pm

Yeah, I hate that problem. I always get it :|
Dead. derp

Al Capwn
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Re: Reskinning the flag problem

Post by Al Capwn » Mon Mar 09, 2009 5:35 pm

Any way to fix it? I got it to accept the original file, except now it appears to be to big.
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Absurdistof
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Re: Reskinning the flag problem

Post by Absurdistof » Mon Mar 09, 2009 9:10 pm

I use aorta for .dds conversions... and even with that I cant do it.

(KHC) Shadow
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Re: Reskinning the flag problem

Post by (KHC) Shadow » Wed Mar 11, 2009 6:29 am

Absurdistof wrote:Ok, so I am trying to reskin the two different colored flags, but when I try and inject in HMT it says I have to inject in DXT4/DXT5 (flag is in DXT2/3) and in eschaton it says the image is too large... wtf?
as for the original question:
1. use eschaton, its 10x more stable.
2. its probably because you accidentky resized the image somehow, just open it in gimp or photoshop or w/e you use and resize it to the original dimensions.

oh and as for this:
Al Capwn wrote:Ok. I exported the mask, edited it in photoshop, converted it in graphicconverter, then injected it. It all worked fine, but when I ran the mod the bitmap looked all fucked up, and when I checked the preview in eschaton the image had been shifted to the right, and the end of the right side had reappeared on the left side. Any fix for this? Also, it's not letting me reinject the original extracted DDS.
maybe you don't need a technical fix for that? use your imagination.
try exporting the bitmap that got messed up, highlight the main part of the bitmap (not the part that got moved over) and move it to the left, then move the part that got cut off more to the right... so the game will still move the bitmap to the right and mess it up, but that will actually be what you want ;-)
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Rofldonutburger
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Re: Reskinning the flag problem

Post by Rofldonutburger » Wed Mar 11, 2009 2:31 pm

DXT4/5 images don't import/export properly.
Dead. derp

Absurdistof
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Re: Reskinning the flag problem

Post by Absurdistof » Wed Mar 11, 2009 4:44 pm

DXT4/5 is not what it says it is, it is supposed to be DXT2/3

Rofldonutburger
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Re: Reskinning the flag problem

Post by Rofldonutburger » Wed Mar 11, 2009 5:04 pm

DXT2/3 images have problems with the mask I think.
Dead. derp

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