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Just made a new mod today =)

Posted: Wed May 30, 2007 3:18 pm
by slaaneshie
well, if you want to know what it's like then download it -> http://files.filefront.com//;7651414;;/

Feedback out of ten would be appreciated.

Screen-shots ->

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Posted: Wed May 30, 2007 5:32 pm
by «Beast»
What? A SparkEdit PC mod? Woopedy doo... You should have at least build something cool like a large castle...

Posted: Thu May 31, 2007 6:42 am
by draconic74
True. Its a nice peice of work, but for some sparkediting, you just shaved off the tip of the iceberg. Go look at Thunder Demon's Castle Mod on Clanhalo.net. Very nice use of sparkedit. He built 2 full size castles on top of the bases with turrets and battlements, plus sniper roosts (lowered logs behind the primary wall so they could duck under or pop up and shoot). Or sword's Great Wall of Gulch, although that was made by hand...

?

Posted: Thu May 31, 2007 7:04 am
by Guest
What do ou mean, made by hand?

Posted: Thu May 31, 2007 9:31 am
by Syperium
He manually placed each log instead of using SparkEdit which makes it easier to place logs and other various items about the map.

Posted: Sat Jun 02, 2007 6:31 am
by Trinity.
God damn it.

Everyone uses SparkEdit PC and I have to use Hexadecimal to change spawn points.

Everyone smokes crack!

Posted: Sat Jun 02, 2007 11:16 am
by «Beast»
Manually doing it is a nice skill to have, but nonetheless, it's simply wasted effort to spawn and move that many logs. Just use SparkEdit.

Posted: Sat Jun 02, 2007 11:49 am
by draconic74
WOW! OF COURSE! Im so stupid. When Shadow's Sparkedit didnt work, I should have come to you. Trin, check the Wraith Forums, Shadow and I had been testing an idea and we need some help since we cant positionit correctly and (apperently) we also cant tilt it upward. Anyone else with Wraith access with Sparkedit should consider helping. This could add some interesting elements to the game, not to mention some awsome stuff on the island. hehe