Taking the light out

Everything about HD, MD, and their mods.

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002
Ranger
Posts: 944
Joined: Wed Aug 16, 2006 5:48 pm
Location: ::1

Re: Taking the light out

Post by 002 » Sat Jul 04, 2015 4:31 pm

Something is probably broken if that's the case. Here's a map with the lightmaps set to black. You can replace the BSP by recursively extracting the sbsp tag in this map, expand your own map, then go to BSP selection and select the extracted BSP.

http://protonnebula.com/darkgulch.map.zip

Crae

Re: Taking the light out

Post by Crae » Sun Jul 05, 2015 2:37 am

I did what you said, got everything working! :D
Thank you so much! :D
Hopefully sometime I will have something you guys will want to play on :)

one last thing of note, on the map you put up, after I downloaded it, I opened it in eschaton and the light maps in the bsp were preset to the same numbers that they were on my map, kinda crazy, I don't understand it, because it is totally dark and loads fine :) very odd

Once again thank you for being willing to take the time to help me out with this, I very much appreciate it, and I would have been a hot mess without your help :)
-Anthony

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