Some questions
Moderator: Halo Moderators
Some questions
Here are some question i've heard asked before and some of my own
Answer with a statement or a link to other posts that may have been over looked please.
1. How does one move the flashlight meter ?
2. How does one make a proper plasma nade gun?
3. Can you move ball spawn points?
4. Can you add night vision to other weapons?
5. Can you a fix a wobbly flashlight?
6. Can you make a built in game type with your own rules?
7. Can you delete weapons form a map without it crashing?
8. Is a way faster easier way to delete a chain of related tags? (like the do not import duplicate tags switch)
9. Can you get rid of distance fog? Or what causes it? Can you change it's color?
10. Also the outside of the map is a tan color something purple can you change that color your self?
11. is there away to edit the entire bitmap without loading a map?
12. Can you add 3rd or 4th nade type?
13. Can you add your own shooting(firing) sound?
14. How do you make the halo 3 re shield effect? (is there even a real one? meaning you can nade yourself and let your shield go up and do it again without dieing infinite times or near infinite)
15. Can you make the flag show up as a white dot on radar (like a ball) or how to mark person with the flag (as seen in axis mod i believe)
16. Can you or how do you make emp nades? (not power drain but similar to getting shot with fully charge ppistol bolt but it will not kill you)
17. Anyone know where to find A rectangle map the length of blood gulch and maybe the width.
18. Can you make a sniper rifle reflect once (another reflect able bullets bounce everywhere)
19. Can you import pictures into a halo bitmap without it getting jacked up? (visors for example)
20. Last but not least will there ever be a proper tutorial library equipped with screenshots?
edit: 10/15/11
21. How to move multiplayer hud icon and its background
22. How to change numbers sizes and letter sizes
23. How to make a name appear faster?
Answer with a statement or a link to other posts that may have been over looked please.
1. How does one move the flashlight meter ?
2. How does one make a proper plasma nade gun?
3. Can you move ball spawn points?
4. Can you add night vision to other weapons?
5. Can you a fix a wobbly flashlight?
6. Can you make a built in game type with your own rules?
7. Can you delete weapons form a map without it crashing?
8. Is a way faster easier way to delete a chain of related tags? (like the do not import duplicate tags switch)
9. Can you get rid of distance fog? Or what causes it? Can you change it's color?
10. Also the outside of the map is a tan color something purple can you change that color your self?
11. is there away to edit the entire bitmap without loading a map?
12. Can you add 3rd or 4th nade type?
13. Can you add your own shooting(firing) sound?
14. How do you make the halo 3 re shield effect? (is there even a real one? meaning you can nade yourself and let your shield go up and do it again without dieing infinite times or near infinite)
15. Can you make the flag show up as a white dot on radar (like a ball) or how to mark person with the flag (as seen in axis mod i believe)
16. Can you or how do you make emp nades? (not power drain but similar to getting shot with fully charge ppistol bolt but it will not kill you)
17. Anyone know where to find A rectangle map the length of blood gulch and maybe the width.
18. Can you make a sniper rifle reflect once (another reflect able bullets bounce everywhere)
19. Can you import pictures into a halo bitmap without it getting jacked up? (visors for example)
20. Last but not least will there ever be a proper tutorial library equipped with screenshots?
edit: 10/15/11
21. How to move multiplayer hud icon and its background
22. How to change numbers sizes and letter sizes
23. How to make a name appear faster?
Last edited by Sn0w.W01f on Sat Oct 15, 2011 4:17 pm, edited 2 times in total.
Re: Some questions
Sn0w.W01f wrote:Here are some question i've heard asked before and some of my own
Answer with a statement or a link to other posts that may have been over looked please.
1. How does one move the flashlight meter ?
2. How does one make a proper plasma nade gun?
Also swap the tracer bitmaps or effe referenced in the weap tag of your choice, unless you're already using a covenant weapon as your template plasma grenade gun.
3. Can you move ball spawn points?
4. Can you add night vision to other weapons?
Duplicate this tag, reference it in other weapons and modify it so it's different. Also, you can change zoom levels in the weap tag.
5. Can you a fix a wobbly flashlight?
6. Can you make a built in game type with your own rules?
Use HDemoLauncher and HDemoEditor, or to change Slayer, directly modify the blam.lst file in folder 26 within your Documents > Halo Demo > saved > playlists > default_playlist > 26 with HDemoEditor.
7. Can you delete weapons form a map without it crashing?
8. Is a way faster easier way to delete a chain of related tags? (like the do not import duplicate tags switch)
Delete the one that references them all, unless it's a necessary tag. Otherwise, just null their references like the method above.
Remember to make backups as .zip files (control-click and "Create Archive") and title them so you can revert at key stages of the modding process.
9. Can you get rid of distance fog? Or what causes it? Can you change it's color?
10. Also the outside of the map is a tan color something purple can you change that color your self?
Same as #9 above. (Not "Cloud 9")
11. is there away to edit the entire bitmap without loading a map?
No. You have two options in Eschaton: internalize the bitmap, rebuild the map, then edit it; or load a bitmap referenced within that map file and modify it so the bitmaps.map file is changed -- but then the bitmaps.map file should be released, which is not ideal in most situations -- so it's usually better to internalize before modifying, especially if you publish your mod at HDM.
12. Can you add 3rd or 4th nade type?
No. This must be done with weapon modding. Remember, you can usually adjust shaders on the model to make it look invisible. Also try flashlight editing, using a chainspawning effe (like my Chainspawning mod at HDM).
13. Can you add your own shooting(firing) sound?
See the HDM Tools page again. Look under S for Sound.
14. How do you make the halo 3 re shield effect? (is there even a real one? meaning you can nade yourself and let your shield go up and do it again without dieing infinite times or near infinite)
Won't give a tutorial, but explore the jpt! tag and come up with something creative. Negative values work on damage, which can affect shields, health or both. This can be attached to, or referenced by, a weapon trigger, flashlight, or any kind of effect.
15. Can you make the flag show up as a white dot on radar (like a ball) or how to mark person with the flag (as seen in axis mod i believe)
That's an option within the gametype. Make your own gametype with that option, preferably using HDemoEditor.
16. Can you or how do you make emp nades? (not power drain but similar to getting shot with fully charge ppistol bolt but it will not kill you)
Depends what you mean by EMP. I made my own version in Weapons Evolved using the Plasma Cannon. Check the stun and other values in the jpt! tag.
Also, if you're using stun, you might need to set the maximum stun time and effect higher within the matg:Globals tag. It's easy to find in there, under Player Information, I think.
17. Anyone know where to find A rectangle map the length of blood gulch and maybe the width.
I made one for someone here at MGM. I don't release those things publicly, but I can probably dig it up... if that person agrees. (You know who you are.) Otherwise, send me a PM and we'll discuss it.
18. Can you make a sniper rifle reflect once (another reflect able bullets bounce everywhere)
I made a map like this already. Check out the material responses within the jpt! tags for the projectiles' damage. Ricocheting Bullets on the HDM Mod Database page.
19. Can you import pictures into a halo bitmap without it getting jacked up? (visors for example)
Depends what you're trying to import. You will need to be more specific and mention problems that you're having.
20. Last but not least will there ever be a proper tutorial library equipped with screenshots?
Nice clincher question. I plan to make Zeus so user-friendly that you won't need tutorials, but aside from that, it's up to the MGM community here to add to the tutorial section at HDM, or provide answers to questions like this topic here.
Either you are groping for answers, or you are asking God and listening to Jesus.
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Re: Some questions
ok Sparky i got on for you.
How do I just get rid of the Multiplayer Hud Icon, ya know, the ctf or slayer symbol in the top right? that dont fuck with the healthbar?
Also how do i sync ai?
How do I just get rid of the Multiplayer Hud Icon, ya know, the ctf or slayer symbol in the top right? that dont fuck with the healthbar?
Also how do i sync ai?
Mota-Lev was here 30/4/2010@2:18pmG[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS

Re: Some questions
>find bitmaps
>blacken alpha.
That's how I did it anyway.
>blacken alpha.
That's how I did it anyway.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
Re: Some questions
You sync AI by doing something I haven't done yet because I feel guilty about using 3ds Max for more than 30 days without paying for it. And because I haven't learned how to use the Blender application or files to import animations into Zeus which doesn't have that functionality yet. So basically... it's pirate stuff or keep working at learning languages with steep learning curves.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Some questions
Pirate the shit out of it if it means progress.Sparky wrote:You sync AI by doing something I haven't done yet because I feel guilty about using 3ds Max for more than 30 days without paying for it. And because I haven't learned how to use the Blender application or files to import animations into Zeus which doesn't have that functionality yet. So basically... it's pirate stuff or keep working at learning languages with steep learning curves.

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Re: Some questions
Free legal:
http://students.autodesk.com/
http://students.autodesk.com/
Re: Some questions
For 30 days. I've used it over 30 days already... well, the torrented version of it anyway.Mgalekgolo wrote:Free legal:
http://students.autodesk.com/
EDIT: nevermind. apparently my old autodesk account expired because their system said that i already graduated, based upon the graduation year i provided. i registered an alias email in order to get it to work this time.
by the way:
viewtopic.php?f=54&t=17869&p=208896#p208896
Either you are groping for answers, or you are asking God and listening to Jesus.
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