Everything about HD, MD, and their mods.
Moderator: Halo Moderators
-
GZ
- Peon
- Posts: 138
- Joined: Fri Sep 01, 2006 11:00 am
- Location: Planet Earth
Post
by GZ » Thu Oct 19, 2006 9:53 pm
For some reason Wings 3d is not letting me import my .OBJ file! maybe im doing the process wrong. I did all the stuff with OBJconvertor. im not asking for a tutorial on how to import models, I just want to know why Wings 3D wont open the file.
-
Kraken
- SEAL
- Posts: 550
- Joined: Mon May 22, 2006 1:32 pm
- Location: Michigan, USA
-
Contact:
Post
by Kraken » Thu Oct 19, 2006 10:19 pm
I've never bothered with models or ever wanted to for that matter.
-
rebelj12a
- Operative
- Posts: 228
- Joined: Thu May 25, 2006 4:39 pm
- Location: Marshfield, WI
Post
by rebelj12a » Fri Oct 20, 2006 12:06 am
agreed, agreed, its not a priority for me either
Some live some die, in the way of the samurai...

-
Trinity.
- SEAL
- Posts: 642
- Joined: Fri Feb 03, 2006 6:13 pm
- Location: Rep'n the 863! Winter Haven, FL!
Post
by Trinity. » Fri Oct 20, 2006 2:41 am
Yeah, well when I did models, I had the same problem as BZ, and still do.

MGM Team Wraith
Xbox Live Gamertag: HybuR
Professional Halo Player
-
?mike?
- Ranger
- Posts: 768
- Joined: Sat Apr 22, 2006 4:41 am
-
Contact:
Post
by ?mike? » Fri Oct 20, 2006 3:32 am
make sure you are selecting import obj. not just the open selection.
-
Trinity.
- SEAL
- Posts: 642
- Joined: Fri Feb 03, 2006 6:13 pm
- Location: Rep'n the 863! Winter Haven, FL!
Post
by Trinity. » Fri Oct 20, 2006 4:05 am
I used the tutorial that everone else used. It said it would import the model at the end, but it did nothing.
MGM Team Wraith
Xbox Live Gamertag: HybuR
Professional Halo Player
-
>Shadow<
- Halo Moderator

- Posts: 2734
- Joined: Sun Apr 02, 2006 9:15 pm
Post
by >Shadow< » Fri Oct 20, 2006 6:48 am
That is because you have to do something in Hex at the end.
-
Trinity.
- SEAL
- Posts: 642
- Joined: Fri Feb 03, 2006 6:13 pm
- Location: Rep'n the 863! Winter Haven, FL!
Post
by Trinity. » Fri Oct 20, 2006 9:21 am
XD Oh yeahh!!!
Syp said that a while back.
Well this sucks for me.
Now I need to find out where that hex is.
MGM Team Wraith
Xbox Live Gamertag: HybuR
Professional Halo Player
-
Syperium
- Ranger
- Posts: 1632
- Joined: Sun Apr 23, 2006 3:59 pm
- Location: An old fart who still remembers his password...
-
Contact:
Post
by Syperium » Fri Oct 20, 2006 1:06 pm
I'll give you two hints... It'll be (I think) in the *Tag Counts* location in the header, and... it's in the header.

.
I'm just gettin' this glitch all-of-the-time when-ever I import a new model.
(I wouldn't mind if someone gave me a detailed tut on how to import a correct model, and maybe send me a correct model. Looking at it right now, it seems as though my entire model pack, doesn't have any correct models.)
I'll get my break eventually.
_
-
?mike?
- Ranger
- Posts: 768
- Joined: Sat Apr 22, 2006 4:41 am
-
Contact:
Post
by ?mike? » Fri Oct 20, 2006 1:25 pm
are the models triangulated?
-
GZ
- Peon
- Posts: 138
- Joined: Fri Sep 01, 2006 11:00 am
- Location: Planet Earth
Post
by GZ » Fri Oct 20, 2006 2:49 pm
I wish someone would tell the secret to importing models into the demo, but i guess that would wreck the the enormous fun of beating the hell out of your computer, wouldnt it.
-
Syperium
- Ranger
- Posts: 1632
- Joined: Sun Apr 23, 2006 3:59 pm
- Location: An old fart who still remembers his password...
-
Contact:
Post
by Syperium » Fri Oct 20, 2006 5:31 pm
¿mike? wrote:are the models triangulated?
I have no idea... I'm sure if I know what that means either... Hmm... why don't you post a link to a "triangulated" model, and I'll try and import it...
Thanks if your curtiousness proceeds.
_
-
>Shadow<
- Halo Moderator

- Posts: 2734
- Joined: Sun Apr 02, 2006 9:15 pm
Post
by >Shadow< » Fri Oct 20, 2006 7:56 pm
A. Mods are easy to install!
B. Halo supports models that are made purely out of triangles. Anything else and it will look all messed up. I think that is what it means.
-
?mike?
- Ranger
- Posts: 768
- Joined: Sat Apr 22, 2006 4:41 am
-
Contact:
Post
by ?mike? » Fri Oct 20, 2006 8:13 pm
yeah in wings3D there is a thing you can select that triangulates your model.
-
«Beast»
- Ranger
- Posts: 1217
- Joined: Fri Apr 14, 2006 11:42 am
- Location: Creepin' up with a sock full o' pennies. :D
-
Contact:
Post
by «Beast» » Fri Oct 20, 2006 8:18 pm
>Shadow< wrote:A. Mods are easy to install!
B. Halo supports models that are made purely out of triangles. Anything else and it will look all messed up. I think that is what it means.
Indubitably!
Who is online
Users browsing this forum: No registered users and 26 guests