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sky villa
Posted: Wed Mar 23, 2011 11:57 am
by Ponzu
Re: sky villa
Posted: Wed Mar 23, 2011 5:49 pm
by Amy
I REALLY like!!!!
Re: sky villa
Posted: Wed Mar 23, 2011 8:32 pm
by Ponzu
but then the problem is that when i try to add more logs, the map makes halo demo to forcequit ==
so i basically cannot develop more LOL
Re: sky villa
Posted: Wed Mar 23, 2011 9:33 pm
by Smythe
Ask Sparky to make the logs in groups of 4 or something, that way you don't need as many.
Re: sky villa
Posted: Thu Mar 24, 2011 4:35 am
by Ponzu
hmmm ok
thankyou for advice
Re: sky villa
Posted: Thu Apr 21, 2011 11:57 am
by Sparky
Use the logs found in my Sniper Forest mod at HDM. Those will let you add more without adverse effects, generally. The logs have LODs, levels of detail, so that they don't flicker in and out of sight as often as they otherwise do. Simply import the new log and swap the reference with the old log reference in your scenario (scnr) tag. You might have an issue with the size of the logs - I don't know if it's exactly the same, although it should be.
Let me know how it works!