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Friendly AI
Posted: Mon Sep 06, 2010 6:19 pm
by duffman2113
Is there a way to make friendly A.I.s in bloodgulch using Sparky's new plugin?
Re: HDM
Posted: Mon Sep 06, 2010 6:36 pm
by Sparky
This should be possible; I'll experiment with it some more, but essentially you'll need to make encounter references in the scnr tag. I should provide a streamlined AI bloodgulch map for y'all (much less cumbersome than my previous version) with this already enabled. Meh. Goes on the ToDo List, I suppose.
Re: Friendly AI
Posted: Sun Sep 26, 2010 8:53 pm
by 1dufubla
if the ai are part of the scenario, go scnr/respectives or whatever/enm/team and change to unused 9