Slowing Down?
Moderator: Halo Moderators
Slowing Down?
I don't see untold numbers of new topics every day anymore. Is the summer season over already? Are people going back to school again? Or has the new Mod Release forum lightened the load on this forum area?
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Slowing Down?
maybe we are finally dying.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
Re: Slowing Down?
We aren't dying, because we still lurk and post in spam.
This can then be translated to:
We will not die, so long as we lurk and spam.
In other words:
All we do is lurk and spam.
And so, ultimately:
Even though it's summer, no one is making mods.
This can then be translated to:
We will not die, so long as we lurk and spam.
In other words:
All we do is lurk and spam.
And so, ultimately:
Even though it's summer, no one is making mods.
Re: Slowing Down?
I approve of this nostalgicish topic.
Let me just say that all my mods suck and in no way bring anything new to the table.
Let me just say that all my mods suck and in no way bring anything new to the table.

Re: Slowing Down?
The reason is simple.
It being summer everyone has other things to do, because school no longer eats their lives. Some people work. Some people go on vacation where computers do not exist. Some people spend their time making halo things in real life.
Modding is something everybody does during the school year, because it requires very little money or physical effort. It's also easy to do instead of homework.
Its the procrastinators ideal activity!
It being summer everyone has other things to do, because school no longer eats their lives. Some people work. Some people go on vacation where computers do not exist. Some people spend their time making halo things in real life.
Modding is something everybody does during the school year, because it requires very little money or physical effort. It's also easy to do instead of homework.
Its the procrastinators ideal activity!
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.
Re: Slowing Down?
school started for me. guess i should start making mods again, huh?
-
Sugarlumps
- Ranger
- Posts: 1545
- Joined: Mon Aug 03, 2009 10:42 pm
Re: Slowing Down?
We grow up.
We are lazy (to finish my mod anyway, it started what, 8 months ago? And haven't been touched for a long time)
Pie's new class is...? You didn't tell me your class
Is yellow guy still there?
We are lazy (to finish my mod anyway, it started what, 8 months ago? And haven't been touched for a long time)
Pie's new class is...? You didn't tell me your class
Re: Slowing Down?
There is no point. People to do not mod anymore. They import. Those of us trying to teach those about modding are now nothing more than lurkers who have given up and have been over shadowed by those (not gonna say names, though it's painfully obvious) who ruined it by supporting the theft of CE creation and let CE itself destroy what little the Mac community had. Modding died for Mac long ago. Even though I have a Custom Edition Team, I still knew the value of modding with a Mac, I knew that the best of the best were Mac. I supported CE ONLY when they made the CE themselves and simply wanted to share it with Mac, but theft was stupid. You know why it's slow? Not because the forums are dead.
Because we don't care to teach what will be ignored for the "easy way out".
Because we don't care to teach what will be ignored for the "easy way out".

Re: Slowing Down?
Many things are easier to mod using our Mac tools than they are using the HEK. It depends upon what you want to do.
Testing, at least, is much less time-consuming than it is on CE, especially because you don't have to waste time and resources rebuilding maps. (For me, running a fast intel mac, rebuilding maps takes a few seconds at most, so it's fine.) But with Halo Demo, you don't actually have to quit the game to test the changes; they are very close to dynamic.
Eschaton has made it even easier. (I haven't had success using Eschaton to modify metadata in CE maps to play on Halo CE, they have gotten corrupted.)
Testing, at least, is much less time-consuming than it is on CE, especially because you don't have to waste time and resources rebuilding maps. (For me, running a fast intel mac, rebuilding maps takes a few seconds at most, so it's fine.) But with Halo Demo, you don't actually have to quit the game to test the changes; they are very close to dynamic.
Eschaton has made it even easier. (I haven't had success using Eschaton to modify metadata in CE maps to play on Halo CE, they have gotten corrupted.)
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Slowing Down?
Sad, but true...Kiyoshi wrote:There is no point. People to do not mod anymore. They import. Those of us trying to teach those about modding are now nothing more than lurkers who have given up and have been over shadowed by those (not gonna say names, though it's painfully obvious) who ruined it by supporting the theft of CE creation and let CE itself destroy what little the Mac community had. Modding died for Mac long ago. Even though I have a Custom Edition Team, I still knew the value of modding with a Mac, I knew that the best of the best were Mac. I supported CE ONLY when they made the CE themselves and simply wanted to share it with Mac, but theft was stupid. You know why it's slow? Not because the forums are dead.
Because we don't care to teach what will be ignored for the "easy way out".
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
Re: Slowing Down?
What's interesting to note, though, is that while the tools available to the community are becoming more advanced, and opening up more possibilities, fewer people actually seem to be using them.
-=Moxus=-
-=Moxus=-
Re: Slowing Down?
Not long after I joined this site I pressed the idea of: "Content creation instead of content modification." I've said it many times over the past few years. It has been my goal since the end of 2008 to create a set of tools to allow for the creation of everything in Halo maps, and that's what Architect is for. But I knew that the only way this would fully come about was to deliver a major blow to the current modding scene.
I saw how much of an impact QAR made, even for it's crappy coding. It would have killed off at lot of modding if it wasn't so crappy.
Many of y'all don't know it, but one of the main reasons I created Pearl was to finish the job QAR started. Pearl itself could never kill off modding, of course, that's giving it way, way, too much credit. But luckily, around the time of release, many of the great modders started leaving the scene, and were replaced by import-nubs. Which was perfect timing. The state of the modding community today is all due to those guys, in my opinion.
Next Pearl release is meant to shake up the CE community, allowing for maps from all versions of Halo to be converted and made cross-version maps. The de-protector is just for fun.
EDIT: The basic thinking behind it is, why are people going to mod if they can just play that new, awesome CE map that they can't compete with? (yet)
I saw how much of an impact QAR made, even for it's crappy coding. It would have killed off at lot of modding if it wasn't so crappy.
Many of y'all don't know it, but one of the main reasons I created Pearl was to finish the job QAR started. Pearl itself could never kill off modding, of course, that's giving it way, way, too much credit. But luckily, around the time of release, many of the great modders started leaving the scene, and were replaced by import-nubs. Which was perfect timing. The state of the modding community today is all due to those guys, in my opinion.
Next Pearl release is meant to shake up the CE community, allowing for maps from all versions of Halo to be converted and made cross-version maps. The de-protector is just for fun.
EDIT: The basic thinking behind it is, why are people going to mod if they can just play that new, awesome CE map that they can't compete with? (yet)
Re: Slowing Down?
I was thinking about this topic. And I was thinking... I think I'll have to create one last major project. Or, maybe this will be my Renewal, perhaps this will give me the boost I need to start back in at full force again. At the very least, I'll launch one last torch for the old Halo modding legacy. A signal flare for the new. A burning memory for the old.
Renewal.
Renewal.
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