MY MOD..... Finally!!!

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LAPTOPER
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MY MOD..... Finally!!!

Post by LAPTOPER » Sun Sep 10, 2006 1:55 pm

I thinik I will my new mod The Chaos Mod (or if there is another suggestion). Has there ever been one titled this? I call it the Chaos Mod, because pretty much every weapon and stuff has been changed...sorta.... Here is what I have for it:


1- The Banshee has been replaced by the Gun Turret.
2- The Machine Gun Warthog has been replaced by the Ghost.
3- The Rocket Launcher Warthog has been replaced by the Tank.
4- The Shotgun has been replaced by the Rocket Launcher and visa-versa.
5- The Assault Rifle (A.K.A. Machine Gun) has been replaced by the Flamethrower and visa-versa.
6- The Pistol has been replaced by the Fuel Rod and visa-versa.
7- All of the Fragment Grenades have all been replaced by 4 Invisibility Power-ups.
8- All of the Plasma Grenades have all been replaced with 4 Over-shield Power-ups.
9- Where the Invisibility and Over-shield Power-ups were, there are now rotating Fragment Grenade and Plasma Grenade (that is now the only place to get grenades at, even though just one of them spawn at a time.).
10- The Ghost still shoots its same bullet type things, but there has been an added twist. When you shoot it at things farther than 3 ghost lengths, you see a weird (but cool) orangish, oval shape thing that comes out with the bullets. Once the bullet things hit their destination, the oval thing disappears with it.
11- The sniper rifle’s trail of white smoke (A.K.A. the contrail) is no longer there, making the sniper rifle non-detectable. However, the tank now has the sniper rifle’s trial of white smoke on its machine gun bullets. I always thought that the tank should have that, because the it is one of the most powerful weapons on the map; in other words, it gives away the location of the tank; therefore making the tank easier to spot and to destroy.
12- The flamethrower’s burn marks are smaller and look a little bit different.
13- The Fuel Rod’s projectile only lasts about a 1/3 of what it used to, meaning that after about 2 seconds, it just disappears, resulting in a close range only weapon.

If there are any more suggestions, please post them here, I may take other suggestions, so I will not release the mod yet. Thanks everybody!!!


LAPTOPER
Life is full of challenges: Modding Halo


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Post by draconic74 » Sun Sep 10, 2006 2:07 pm

sounds cool, but tanks are not usually tough to kill unless the driver is pro... and non detectable snipers... *shudder* its MY worst nightmare.

other than that, i think this mod sounds awsome.
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Post by LAPTOPER » Sun Sep 10, 2006 2:19 pm

That reminds me of a mod that I would like to make. Any more suggetions? Thanks,

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Post by draconic74 » Sun Sep 10, 2006 2:24 pm

how did that remind you of a mod? also, (this deserves caps) I FOUND THE LIST!!! i had a list of what to do for my powerful weps mod a long time ago, but the file got deleted and i lost the list. now i found it and the mod can be completed. all i needed back then was some tweaking... powerful weps mod (Draconic's version) is coming bacl!
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Post by LAPTOPER » Sun Sep 10, 2006 2:33 pm

It just reminded me of something I should make. I am not going to tell becuase somebody might copy it..... Please people, add suggestions......

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Post by Syperium » Sun Sep 10, 2006 2:37 pm

Sounds Like someone is makin' progress.

I was just makin' this list for someone that I'm teachin' to replace... use it if you want...

Replace Fuel Rod with a Needler.

Replace the Rocket Warthog with a tank.

Replace the Banshee with a Gun Turret.

Replace the Machine Gun Warthog with a Ghost.

Replace all weapons with a Pistol.

Replace Fragmentation and Plasma Grenades with Sniper Rifle Ammunition.

Replace the Tree right next to Blue Base, with a Scenery Log.

Replace Pistol projectile with a Rocket Launcher Projectile.

It's alittle... well... like I said, use it if you want.
Last edited by Syperium on Sun Sep 10, 2006 2:41 pm, edited 2 times in total.

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Post by draconic74 » Sun Sep 10, 2006 2:39 pm

give the sniper feul rod contrails. that way its easy to spot. GREEN!! its like this one gun i made in my base builder mod (this is a different one). the flaethrower shoots flames and needles that have green contrails. also, they explode blue like plasma nades. its the rainbow gun and i love it. (its also the most powerful weapon.
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Post by ?mike? » Sun Sep 10, 2006 2:41 pm

draconic74 wrote:give the sniper feul rod contrails. that way its easy to spot. GREEN!! its like this one gun i made in my base builder mod (this is a different one). the flaethrower shoots flames and needles that have green contrails. also, they explode blue like plasma nades. its the rainbow gun and i love it. (its also the most powerful weapon.

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Post by draconic74 » Sun Sep 10, 2006 2:42 pm

it actually looks kinda like that. no yellow though...
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Post by Syperium » Sun Sep 10, 2006 2:42 pm

Haha. Nice one ¿mike?.

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Post by ?mike? » Sun Sep 10, 2006 2:43 pm

:D i though it was fitting...

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Post by draconic74 » Sun Sep 10, 2006 2:44 pm

i should recolor the flags...
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Post by Syperium » Sun Sep 10, 2006 2:45 pm

Haha. Maybe you should.

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Post by x1MCMAXx » Mon Sep 11, 2006 4:26 am

Syperium wrote:Sounds Like someone is makin' progress.

I was just makin' this list for someone that I'm teachin' to replace... use it if you want...

Replace Fuel Rod with a Needler.

Replace the Rocket Warthog with a tank.

Replace the Banshee with a Gun Turret.

Replace the Machine Gun Warthog with a Ghost.

Replace all weapons with a Pistol.

Replace Fragmentation and Plasma Grenades with Sniper Rifle Ammunition.

Replace the Tree right next to Blue Base, with a Scenery Log.

Replace Pistol projectile with a Rocket Launcher Projectile.

It's alittle... well... like I said, use it if you want.
hey syp were u teachin' spyda??????
The 1MCMAX... http://www.MoBDeep.net

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Post by Syperium » Mon Sep 11, 2006 1:21 pm

No, Pavi.

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