[WIP] Rofldonutburger's stuff... and more stuff :D

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Post Reply
Smythe
Commando
Posts: 2429
Joined: Tue Dec 25, 2007 12:52 am
Location: 'Straya Mate

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Smythe » Thu Sep 10, 2009 2:20 pm

Spartan-006 wrote:Now we play the waiting game......... fuck, pissed my pants already!
Idiot. you have no idea what i mean so don't try to understand until your at least 14.
Rofl you should release everything you have made in one pack. so we don't have to wait,
Image

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Rofldonutburger » Thu Sep 10, 2009 2:28 pm

olly12345 wrote:Idiot. you have no idea what i mean so don't try to understand until your at least 14.
14? This is madness! :(
Dead. derp

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Spartan-006 » Thu Sep 10, 2009 4:00 pm

So with the ODST HUD..... what is that thing at the top?
(monorail cat is NOT obsolete)
Image

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Rofldonutburger » Fri Sep 11, 2009 4:03 am

Compass.

Update on Multiplayer select list:

Image

Yes, I'm trying to re-create the Delta Halo UI because I thought that would be awesome.
Dead. derp

Sugarlumps
Ranger
Posts: 1545
Joined: Mon Aug 03, 2009 10:42 pm

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Sugarlumps » Fri Sep 11, 2009 5:11 am

HOLY CHEESE AND RICE!

THats AWESOME!

Can i be tester~?
Image
Click!

G[v]N
Green Beret
Posts: 3460
Joined: Thu Oct 18, 2007 5:18 am
Location: Ò_ô

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by G[v]N » Fri Sep 11, 2009 6:51 am

Why would he need testers for ui =_=
Image
Moxus wrote:Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

Zanghfei
Ranger
Posts: 1590
Joined: Tue Jul 01, 2008 1:52 pm

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Zanghfei » Fri Sep 11, 2009 11:03 am

Rofldonutburger
Zomfg 0_O Make Full Ui.map Please Look Asweome.

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Rofldonutburger » Fri Sep 11, 2009 12:06 pm

There are a few things I gotta fix, like the Back button, because it currently doesn't do anything. I'd say I'm about 15% done, so good luck to myself for the rest >.<
Dead. derp

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Spartan-006 » Fri Sep 11, 2009 12:22 pm

o_O The back button doesn't do anything? People could just hit escape to go back if it doesn't work, perhaps.
(monorail cat is NOT obsolete)
Image

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Rofldonutburger » Fri Sep 11, 2009 12:56 pm

That's why I'm going to fix it.
Dead. derp

Smythe
Commando
Posts: 2429
Joined: Tue Dec 25, 2007 12:52 am
Location: 'Straya Mate

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Smythe » Fri Sep 11, 2009 3:00 pm

When it's done do you want me to port it to full?
Image

Rofldonutburger
Commando
Posts: 2468
Joined: Wed Oct 29, 2008 1:38 am

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Rofldonutburger » Fri Sep 11, 2009 4:55 pm

No, I'll do it myself :P
Dead. derp

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Spartan-006 » Fri Sep 11, 2009 5:29 pm

Well, that can only mean one thing...... Halo Full FINALLY gets HUD's! YAY!
(monorail cat is NOT obsolete)
Image

tokage
Ranger
Posts: 1459
Joined: Sat Dec 06, 2008 4:28 pm
Location: Between the 'y' and 'i' keys.
Contact:

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by tokage » Fri Sep 11, 2009 5:44 pm

Man.
That UI is awesome. Everything fits awesomely.
This is gonna be a huge hit. And it will spawn a wave of H3 Mods... Ah well.
Heh heh, I still have that unprotected H3MT map you put up in Zero Modding. Funny, how after all this time I never did anything with it.
Image

Spartan-006
Ranger
Posts: 873
Joined: Mon Jun 08, 2009 11:00 am
Location: Kino der Toten, fighting hordes of undead nazis.
Contact:

Re: [WIP] Rofldonutburger's UIs and HUDs

Post by Spartan-006 » Fri Sep 11, 2009 6:07 pm

Yeah, this is probably going to end as Tokage as a terrorist, rofldonutburger as the negotiater, and the map as the hostage XD.
(monorail cat is NOT obsolete)
Image

Post Reply

Who is online

Users browsing this forum: Google [Bot] and 22 guests