pelican

Everything about HD, MD, and their mods.

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Trinity.
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*sigh*

Post by Trinity. » Thu Jun 01, 2006 10:13 am

i think this solves your problems

http://mac.clanhalo.net/forum/album_pic.php?pic_id=41

if they can do it in The Silent Cartographer they can do it in Gluch :P you guys need to look harder if your going to accomplish anything. All you need to do is take the Pelican hex from b30.map and put it in gluch.map, i also hope this was helpful.[/url]

«Beast»
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Post by «Beast» » Thu Jun 01, 2006 10:27 am

Silly, silly trinity. You must do much more than that!
Image

>Shadow<
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Post by >Shadow< » Thu Jun 01, 2006 2:34 pm

Is there something bad about that mod? :?
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foxrun
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Post by foxrun » Thu Jun 01, 2006 3:11 pm

hehe, we figured out how to get a pelican in b30 alonng time ago. the mod is posted in the dev section.

>Shadow<
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Post by >Shadow< » Thu Jun 01, 2006 3:25 pm

ya I know. YOU posted it. lol.
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?HM?$0nic
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Post by ?HM?$0nic » Thu Jun 01, 2006 6:13 pm

but itll take FOREVER for a "newb" modder no offense
yo im ?HM?$0nic thats it ill kill u if u question it
im serious...

unless u kill me first

ANGARDE!!

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Arthur9
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Re: *sigh*

Post by Arthur9 » Fri Jun 02, 2006 12:01 am

trinity. wrote:i think this solves your problems

http://mac.clanhalo.net/forum/album_pic.php?pic_id=41

if they can do it in The Silent Cartographer they can do it in Gluch :P you guys need to look harder if your going to accomplish anything. All you need to do is take the Pelican hex from b30.map and put it in gluch.map, i also hope this was helpful.[/url]
I want that mod! Now!

?mike?
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Post by ?mike? » Fri Jun 02, 2006 2:54 am

«HM»$0nic wrote:but itll take FOREVER for a "newb" modder no offense
if you are talking about putting a pelican in silent cartographer then no it doesn't take forever.

Trinity.
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Post by Trinity. » Fri Jun 02, 2006 1:10 pm

as well as all the sounds that it creates and the texture layout and it's compositries for like (ex. its shadows, projectile marking, etc.)

foxrun
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Post by foxrun » Fri Jun 02, 2006 2:06 pm

eh no its more then that lol. (also, collision model, damage, shaders, effects, physics, bsp tag, rebuild map)

Trinity.
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Post by Trinity. » Fri Jun 02, 2006 7:58 pm

yeah well i said etc. if you read my post meaning other stuff or w/e O.o lol god!

Kcc039

Pelican

Post by Kcc039 » Fri Jun 02, 2006 9:15 pm

Tell me when it is out.

Contact me:

kcc039@gmail.com

foxrun
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Post by foxrun » Sat Jun 03, 2006 6:15 am

trinity. wrote:yeah well i said etc. if you read my post meaning other stuff or w/e O.o lol god!

no lol, you have to rebuild the whole map every time you inject new meta into it. Thats prob. impossible to do by yourself, or would take a couple months, maybe a year. but yeah its been done already

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Arthur9
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Post by Arthur9 » Sat Jun 03, 2006 8:09 am

I seed on the Gameranger an Halo Demo room, waht name is "Fly in a Pelican". And does anybody know password to that room? :shock:

foxrun
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Post by foxrun » Sat Jun 03, 2006 8:18 am

whose hosting it?

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