Cryosis For Mac.- UPDATE LINK IS UP

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Guest » Sat Jan 10, 2009 6:25 pm

Flimflam wrote:
Jacob Nobuyuki wrote:Yes a successful version of EchoRanger's Cryosis Mod for Mac! Yay!!!
I asked Echo awhile back if I could try to convert it and it was a success...everything in the map is there however the Vehicles wont Spawn...maybe someone with more knowledge of Mac modding then me can Do it since I have never Modded Vehicles before...! Be mine and Echo's Guest! :D Happai Face! Enjoyz. It isn't Exactly the same but close :3.

Here is the vid, uploading File and it will be up if not today then tomorrow. Also working on fixing Fog blah blah blah



Now the Link!!!

http://www.mediafire.com/download.php?izjmmzqbj3n

Enjoy Cryosis!

GAME BEING HOSTED NOW. Sever: CRYOSIS MOD
Good Job! :mrgreen: :mrgreen: i like the earth in the backround, it looks pretty sweet.
Same with the USA and Canadian Flags

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by crazyshroom » Sat Jan 10, 2009 6:27 pm

woah ya i didnt notice that XD
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seabeast
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by seabeast » Mon Jan 12, 2009 8:37 pm

Bump. I fixed the shield bar and the outline... Anyone want it?
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EDIT: Woops. That's Phuel's Radar thing. It won't work for Cryosis Bloodgulch. >_< WTF
EDIT2: nvm. I figured it out! I'm gonna move the ammo meter down too so you can see it. >_< Of course I'll only give it out with JN's approval.

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Fuel » Mon Jan 12, 2009 9:55 pm

beast o teh sea
pm me the mod and i'll fix it for the radar
and the shield meter should be in the center
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by G[v]N » Mon Jan 12, 2009 11:15 pm

Fuel, could joo tell meh how too fix teh radar? ._. Mine doesn't work too..or you could just fix the radar for all my mods (lulz) if you don't want to give out the seekrit.
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by seabeast » Tue Jan 13, 2009 7:53 am

Fuel wrote:beast o teh sea
pm me the mod and i'll fix it for the radar
and the shield meter should be in the center
Well I could only get it to move up. Hard to figure out when your dealing with encoded x and y thingies. I dun know if I wanna PM the link in case JN doesn't want the fixed one getting out for whatever reason... just tell use haow to fix it.

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Kiyoshi » Tue Jan 13, 2009 12:20 pm

Beast O' Teh Sea wrote:Bump. I fixed the shield bar and the outline... Anyone want it?
Image
EDIT: Woops. That's Phuel's Radar thing. It won't work for Cryosis Bloodgulch. >_< WTF
EDIT2: nvm. I figured it out! I'm gonna move the ammo meter down too so you can see it. >_< Of course I'll only give it out with JN's approval.
Go ahead. tyr to get in the middle first though. Gimme first! XD
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seabeast
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by seabeast » Tue Jan 13, 2009 3:44 pm

K. I'll tell how I decoded it.

HA WIN! PM'ed to JN.
Decode: Go into the unhi tag. Go into the one with cyborg. We need SPB, HPM, and SPM. HPM is the shield meter. SPB is the shield meter outline. They are separate. SPM is the little health bars under the meter. X is left and right. Y is up and down. Go into the Int16s and there's a whole buncha stuff. Ignore everything but the xs and ys for the three I mentioned above. You need a very large number for a change. Like 300. Positive for X is to the left. Negative for X is to the right. Positive for Y is up. Negative for Y is down. To make changes work, you have to do it in both cyborg and cyborg_mp. I stayed between 250 and 300 for mine.
Side notes: SPM, or the health bars, needs to be a little bigger than the others. HPM needs to be a tiny bit less than SPB for it to fit inside. ;)

THIS WILL ONLY WORK WITH ESCHATON 0.7.2! THE OLD ONE DID NOT SHOW ME THE RIGHT TAGS.
Last edited by seabeast on Tue Jan 13, 2009 5:08 pm, edited 1 time in total.

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Kiyoshi » Tue Jan 13, 2009 5:01 pm

Epic Win indeed thanks for showing how! Get this as a sticky tut! xD
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by seabeast » Tue Jan 13, 2009 5:02 pm

I did something right! :D So um. Everyone can haz it? Or do you just wanna update your link?

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Kiyoshi » Tue Jan 13, 2009 5:54 pm

Beast O' Teh Sea wrote:I did something right! :D So um. Everyone can haz it? Or do you just wanna update your link?
I'll update in awhile
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by crazyshroom » Wed Jan 14, 2009 10:22 pm

In the "update" why does the AR have 60rounds and the meter has only 32 O_O

Please fix one of them XD
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Kiyoshi » Thu Jan 15, 2009 11:54 am

crazyshroom wrote:In the "update" why does the AR have 60rounds and the meter has only 32 O_O

Please fix one of them XD
...wow...It's called using a different map. he was fixing bitmaps not BG so the weps are different
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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by seabeast » Thu Jan 15, 2009 3:58 pm

Jacob Nobuyuki wrote:
crazyshroom wrote:In the "update" why does the AR have 60rounds and the meter has only 32 O_O

Please fix one of them XD
...wow...It's called using a different map. he was fixing bitmaps not BG so the weps are different
^No. It's separate maps. It doesn't apply to bitmaps, but maps.

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Re: Cryosis For Mac.- UPDATE LINK IS UP

Post by Hostbot » Fri Jan 16, 2009 4:41 am

YESSSSSSSSSSSS....................

Now I have something to pleasure myself too.......................... :D
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