MGM Super Mod Development!

Everything about HD, MD, and their mods.

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Fuel
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Post by Fuel » Sun Jan 06, 2008 2:36 pm

k i'm almost done just need to make my hog a bit different
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Colonel Vinny
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yo!

Post by Colonel Vinny » Sun Jan 06, 2008 4:03 pm

i want test the mod... logic if i can ^^ good luck to u guys!


Vinny... The Ipod
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Fuel
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Post by Fuel » Sun Jan 06, 2008 5:46 pm

kay neko has the mod now
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Moxus
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Post by Moxus » Mon Jan 07, 2008 3:29 am

Alright. Thanks Fu£l. How's the mod coming Neko?

Viny! Yes, you may test the mod. Download it at the "Current Version" link on the first page of this topic. Feedback would be great from someone outside the modding process.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by Ayumi » Mon Jan 07, 2008 4:32 am

I've been kinda busy so I haven't quite started yet, but I'll begin soon. If I'm not as lucky as I usually am, I'll have to wait until stupid exams are over...

Nothing in Mota's tag pack looks interesting enough... I want to start with an awesome imported CE weapon and vehicle and then edit them a bunch... Hmm...

( What kind of modding was it that required the BSP to be rebuilt? Was it importing before we had Demo Hack-HKK-HMT-Eschaton-Demo Hack? )
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Code: Select all

sudo rm -rf /

Fuel
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Post by Fuel » Mon Jan 07, 2008 9:51 am

just dont use CE stuff O_o
just mod your stuff as much as you want...
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DanDan
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Post by DanDan » Mon Jan 07, 2008 10:13 am

the mod is REALLY fun, but i have three questions.
1.what is that stuff in the sky? snow?
2.what is coming out of AR?
3.is shotty supposed to be like a smoke granade.

i really like this mod. :D
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Go Go Go Play CS:S!!!!

Fuel
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Post by Fuel » Mon Jan 07, 2008 12:55 pm

you dont have the most up to date mod O_O
i'll upload it

Edit: http://www.mediafire.com/?4d1rnoptulz
changed my sniper rifle and the rocket hog ;)
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Ayumi
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Post by Ayumi » Mon Jan 07, 2008 12:59 pm

Requesting permission to make the smoke grenade have a 2-minute delay before harmlessly exploding... It's really annoying when it sticks to a cyborg
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sudo rm -rf /

Fuel
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Post by Fuel » Mon Jan 07, 2008 1:00 pm

ROFL thats good then ;)
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DanDan
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Post by DanDan » Mon Jan 07, 2008 1:02 pm

oh, thanks for the update!
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Post by Kayar » Mon Jan 07, 2008 4:13 pm

Dan Dan, suggestion: Don't bother playing it right now because it isn't released yet. The reason for the updates is that many different modders have been working on this, and when the last modder is finished the entire finished version will be released.
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~Kayar~
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BRIMSTONE
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Post by BRIMSTONE » Mon Jan 07, 2008 7:16 pm

DANDAN wrote:the mod is REALLY fun, but i have three questions.
1.what is that stuff in the sky? snow?
2.what is coming out of AR?
3.is shotty supposed to be like a smoke granade.

i really like this mod. :D
to answer your question about the sky.*COUGH*yay me! it finally gets a remark. i mean its simple as hell but WOOT!*COUGH*! its merely a few D swaps and it just uses the glow when the spartans shield regenerates. you know...the cool glowy rings.

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Moxus
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Post by Moxus » Tue Jan 08, 2008 3:37 am

neko-chan wrote:I've been kinda busy so I haven't quite started yet, but I'll begin soon. If I'm not as lucky as I usually am, I'll have to wait until stupid exams are over...

Nothing in Mota's tag pack looks interesting enough... I want to start with an awesome imported CE weapon and vehicle and then edit them a bunch... Hmm...

( What kind of modding was it that required the BSP to be rebuilt? Was it importing before we had Demo Hack-HKK-HMT-Eschaton-Demo Hack? )
I would prefer if you didn't import anything from CE. Just play around with the stuff you've got. I don't have a problem with the extension of the time for the Shotgun, but just make sure it's ok with the creator of the shotgun.

Please work on it as much as you can, or, if you would prefer, I can begin importing scenery.

-=Moxus=-
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Kayar wrote:The Collective: Spamming its way to a better tomorrow.
Many thanks to the people who have made my years on MGM and on Halo Demo so memorable.

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Post by Ayumi » Tue Jan 08, 2008 4:47 am

I won't be modding anything big for the next two weeks, and just because something is CE doesn't make it suck. It's the mods of nothing but CE imports and minor changes that suck.
Import CE H3 Shade = awesome-looking part of a stupid mod
Import Test Weapon + give new fp (so Halo doesn't crash) + change shaders + edit mod2 + change proj + better snd! = decent part of a mod using a CE weapon as a base

Extension of time before detonation? Moxus, where the hell have you been? That smoke grenade lasted over 14 minutes before the game ended :evil:
Two minutes is more than enough time to get yourself killed...

You can start importing scenery if you want, I'll wait until that's done before starting my part of the mod :3
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sudo rm -rf /

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