[Tutorial] How to make ANYTHING completely transparent

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by kiddten » Sat Jun 19, 2010 11:31 pm

you would be able to climb logs :P
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Sparky » Sun Jun 20, 2010 8:24 am

If this trick doesn't work, then you'll still be able to modify these things in the coll tag. There are bitmask flags.
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Frinîk ohai » Tue Jun 29, 2010 7:39 am

Sparky wrote:If this trick doesn't work, then you'll still be able to modify these things in the coll tag. There are bitmask flags.
The flags that make surface climable dont work >_>

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Sparky » Wed Jun 30, 2010 11:52 am

Sorry, the only thing I can say is we'll see if they work with my version of the plugins.
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by 002 » Tue Jul 06, 2010 3:30 pm

One time, a friend of mine and I were testing a mod where you could climb on any surface. We crouched and walked towards each other at the same time. Eventually, we were very high off the ground and were defying gravity until, well, he had the urge to jump and so we both fell.

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Moxus » Wed Jul 07, 2010 4:07 am

Frinîk ohai wrote:
Sparky wrote:If this trick doesn't work, then you'll still be able to modify these things in the coll tag. There are bitmask flags.
The flags that make surface climable dont work >_>
It should. If it doesn't, try making the Chief's Bipd able to walk on all surfaces.

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Sparky » Wed Jul 07, 2010 4:10 am

Yarr, I remember doing that too! So much fun :D
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Amy » Sun Jul 11, 2010 3:07 pm

Moxus wrote:
Frinîk ohai wrote:
Sparky wrote:If this trick doesn't work, then you'll still be able to modify these things in the coll tag. There are bitmask flags.
The flags that make surface climable dont work >_>
It should. If it doesn't, try making the Chief's Bipd able to walk on all surfaces.

-=Moxus=-
But i only want him to be able to climb a specific scen....
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Kayar » Sun Jul 11, 2010 7:26 pm

Frinîk wrote: But I want a pony...
And I want a jet ski, but we can't all have everything we want.
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Sparky » Sun Jul 11, 2010 9:30 pm

seems I need to further research how this is handled.
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Amy » Mon Jul 12, 2010 9:10 am

Kayar wrote:
Frinîk wrote: But I want a pony...
And I want a jet ski, but we can't all have everything we want.
buuuttt dadddddyyyyyyyy
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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Moxus » Wed Jul 14, 2010 2:50 am

Kayar wrote:
Frinîk wrote: But I want a pony...
And I want a jet ski, but we can't all have everything we want.
Funny you mention that; I'd love a Kayak.

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by a vehicle » Wed Jul 14, 2010 10:39 am

The ultimate badass effect: stealing the flag by blowing up the walls of a bloodgulch base. this is going to be awesome!
\ :) /

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by 2310 » Wed Jul 14, 2010 12:00 pm

Well, we'd have to turn the walls into smaller sections of scen - and even then, it wouldn't sync, at least not without further research.

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Re: [Tutorial] How to make ANYTHING completely transparent

Post by Bozzy » Fri Jul 23, 2010 4:55 pm

Wow, it's that easy? That's cool.

Can you make bipeds breakable with -?
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