[WIP] Zeus: Pre-alpha 1 release
Moderator: Halo Moderators
Re: [WIP] Zeus
Sparky u should make the monitior biped(which u control in) the flycam so it will be more awesome.
also, can you put in your scenery installed in the Zeus?
maybe also put a animation program in Zeus that will make u can do animations?
also, can you put in your scenery installed in the Zeus?
maybe also put a animation program in Zeus that will make u can do animations?
Re: [WIP] Zeus
NutHead. wrote:Sparky u should make the monitior biped(which u control in) the flycam so it will be more awesome. Thanks for the idea, we'll see.
also, can you put in your scenery installed in the Zeus? You can download tags from the future INCY Online, which is basically all the tags ever for the game put into an online directory.
maybe also put a animation program in Zeus that will make u can do animations? Nope, that will only be done with modeling applications like Blender, Wings3D and 3ds Max if you can use it. As it is, I'm going to be reverse-engineering alot of other peoples' code and programs.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [WIP] Zeus
I always had a idea of making a UI and replacing Credits with a Forge button.
then I rig the UI, when i click Credits/Forge, It would boot up Swordedit.
The most Awesome idea evar!
then I rig the UI, when i click Credits/Forge, It would boot up Swordedit.
The most Awesome idea evar!
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Re: [WIP] Zeus
ahem engine limits :/
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Re: [WIP] Zeus
As everyone else is, I am immensely exited about this, but I will point out that if it doesn't work on my computer (like HMT or Halo), I will kill you then go home and write my own app. But keep up the good work 

Saving the world one post at a time.
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Re: [WIP] Zeus
Not our fault you have a jewish computer.lolmaster[SG] wrote:As everyone else is, I am immensely exited about this, but I will point out that if it doesn't work on my computer (like HMT or Halo), I will kill you then go home and write my own app. But keep up the good work
Re: [WIP] Zeus
Yeah, i tried converting ui's from CE and it didnt go so well... (How the eff do CE modders/mappers do that? O_o)NutHead. wrote:I always had a idea of making a UI and replacing Credits with a Forge button. then I rig the UI, when i click Credits/Forge, It would boot up Swordedit. The most Awesome idea evar!
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Re: [WIP] Zeus
Can't wait for beta! But doesn't this seem kinda hard. Like imagine how slow my computer's gonna get. But can't wait for beta!! Do you need any help?! Let me rephrase that. When you need help, give me a ring. Because you won't finish that in my lifespan by yourself. Who else volunteers to help?!
Re: [WIP] Zeus
Sparky go on iChat and add "samucosayshi." I need to talk to you about a feature. 

Re: [WIP] Zeus
I can only talk here for now. Can we discuss it right here? If not, then wait until May.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [WIP] Zeus
Samuco, I added ya on iChat.
I'm using my other AIM account now instead. Check my MGM profile to see it.
I'm using my other AIM account now instead. Check my MGM profile to see it.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [WIP] Zeus
Still using Skype?
Re: [WIP] Zeus
I'm using Skype, iChat/AIM, e-mail, and private messages here. Contact me in these ways. Then there is the MGM IRC...
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: [WIP] Zeus
There will be an option for opening a file in READ mode only, so that you can browse the map file data with confidence that you won't be changing anything. When Zeus can unprotect maps on-the-fly (eventually), then this will give modders who want their map files protected peace of mind that other modders won't be able to modify their maps.
While read-only mode will be a normal option, it will be a default behavior for handling protected maps. So for example, say you have a protected map file. Zeus would "unprotect" it once it's opened, but only open it in read-only mode, so that you can't mod it further or save any changes. However, you would be able to browse the tags and metadata, models, scenario, etc. In the same manner, you can save your regular mod as a protected map file with Zeus, at which point Zeus would treat it like this, in a read-only mode.
Zeus is open-source, but I encourage the community to respect this limitation feature.
While read-only mode will be a normal option, it will be a default behavior for handling protected maps. So for example, say you have a protected map file. Zeus would "unprotect" it once it's opened, but only open it in read-only mode, so that you can't mod it further or save any changes. However, you would be able to browse the tags and metadata, models, scenario, etc. In the same manner, you can save your regular mod as a protected map file with Zeus, at which point Zeus would treat it like this, in a read-only mode.
Zeus is open-source, but I encourage the community to respect this limitation feature.
Either you are groping for answers, or you are asking God and listening to Jesus.
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Re: [WIP] Zeus
Hey spark, Can you tell me if you(think you) can still convert the halo 2 maps to demo/full?
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