Everything about HD, MD, and their mods.
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Fonzeh
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by Fonzeh » Mon Aug 02, 2010 11:05 pm
Cough
I will push to keep this going, If I can get a build of the map, I will start my Jpt! and weapon modding.
2310 wrote:Awesome!
Fonzie, I assume you're taking primary weapons? (I've already added you in that, but you can choose to make a new position like "jpt! modder".)
VimesV, the last I heard from Pie was his work on explosions. In the meantime, I believe no-one has evaluated the firing effects, so you can just do a thorough evaluation only of what improvements (if any) can be made to any aspect of the firing effects. Let me know when that's done, and the result!

If it does damage to a player, its mine lol.
G[v]N wrote:HUGE NOTIFICATION
THIS GRAVY HAS BRAINS
Mota-Lev was here 30/4/2010@2:18pm

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2310
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by 2310 » Tue Aug 03, 2010 7:58 am
There's no build - you make the weapons starting from original BG, and I'll combine it with the other mods when you're done.
Flaming Bunnies wrote:but doesn't that leave us with one 512x512 texture streched out over the map? I really need to get a larger resoution texture, like 4096x4096.
Yeah - doesn't
Sparky wrote:
1. Open senv (shader environment) for the regular bloodgulch shader that references all the ground bitmaps.
2. In metadata, change the diffuse properties of the secondary detail map and the micro detail map by changing secondary detail map scale to 100 and micro detail map scale to 100. This will use a single bitmap for the detail sand and detail grass, respectively.
3. Duplicate the 512x512 blood ground bitmap and make a new grass bitmap that fits within that 512x512 area, inject the image into the new bitmap (you should probably use HMT for this) and then reference that bitmap where the detail sand or detail grass was referenced within the bloodgulch senv tag, rebuild, and profit.
make the resolution worse? (stretching a 512x512 bitmap over the whole BG?)
P.S. Has anyone done any work on the Frag Grenade?
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Sparky
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by Sparky » Mon Aug 09, 2010 8:28 pm
Either you are groping for answers, or you are asking God and listening to Jesus.
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kiddten
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by kiddten » Mon Aug 09, 2010 8:55 pm
Thank you Sparky, everyone else prepare for awesome soon, but I may need some sleep first, I've had about 1-2 hours of sleep in 48 hours.
EDIT: also, if it's not too much trouble, would you also create 1024x1024 and 2048x2048? those could also come in handy, and it's probably a better quality-size ratio.
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES
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Sparky
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by Sparky » Tue Aug 10, 2010 9:08 am
Well, you know what? I said, "screw it", and I made a bitmaps template set for everyone:
viewtopic.php?f=100&t=15872
Either you are groping for answers, or you are asking God and listening to Jesus.
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