Weapon ideas
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SleepingInsomniac
- SEAL
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draconic74
- Green Beret
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yeah, but one problem. you would need to make a model of one, because its not in the demo. unless its in the coding... like the grav gun, double speed, full spectrum vision, and engineers. though most arent finishe or in the game...
hey, i got an idea for new stuff. instead of new weapons, how about new gametypes (not oddball or juggernaut, something different). imagine a game where everything moves at three times their normal speed...
for example:
it takes like 3 seconds to fire both rockets from a rocket launcher, then like 6 seconds to reload. you are moving at a regular speed and dodging pistol bullets. in triple speed, you empty a load in 1 second and reload in 2 while running at insane speeds and dodging bullets that move as fast as a sniper.
of course, banshees are already fast enough, so they dont need any enchancements.
my second idea is for Matrix Halo. everything moves at half .75 or half speed except for you. everything would also have sniper contrails to add to the effects of slow bullets and sonic booms. this would make vehichles harder to use and would almost always force close combat. but think of this: how cool would it be to have an opponent empty the entire clip of an assault rifle at almost meele range and you dodging ever bullet. hate snipers? dodge them.
hey, i got an idea for new stuff. instead of new weapons, how about new gametypes (not oddball or juggernaut, something different). imagine a game where everything moves at three times their normal speed...
for example:
it takes like 3 seconds to fire both rockets from a rocket launcher, then like 6 seconds to reload. you are moving at a regular speed and dodging pistol bullets. in triple speed, you empty a load in 1 second and reload in 2 while running at insane speeds and dodging bullets that move as fast as a sniper.
of course, banshees are already fast enough, so they dont need any enchancements.
my second idea is for Matrix Halo. everything moves at half .75 or half speed except for you. everything would also have sniper contrails to add to the effects of slow bullets and sonic booms. this would make vehichles harder to use and would almost always force close combat. but think of this: how cool would it be to have an opponent empty the entire clip of an assault rifle at almost meele range and you dodging ever bullet. hate snipers? dodge them.
Nice idea, but i got gametype idea too! First idea is Demolition. Middle of the map is bomb. You must get the bomb, and bring it to enemy base. If you bring it, the bomb blows up in 10 seconds. If someone enemy is near the base, he can defuse it. When the bomb is defused, he can take the bomb, and bring it to your base.draconic74 wrote:yeah, but one problem. you would need to make a model of one, because its not in the demo. unless its in the coding... like the grav gun, double speed, full spectrum vision, and engineers. though most arent finishe or in the game...
hey, i got an idea for new stuff. instead of new weapons, how about new gametypes (not oddball or juggernaut, something different). imagine a game where everything moves at three times their normal speed...
for example:
it takes like 3 seconds to fire both rockets from a rocket launcher, then like 6 seconds to reload. you are moving at a regular speed and dodging pistol bullets. in triple speed, you empty a load in 1 second and reload in 2 while running at insane speeds and dodging bullets that move as fast as a sniper.
of course, banshees are already fast enough, so they dont need any enchancements.
my second idea is for Matrix Halo. everything moves at half .75 or half speed except for you. everything would also have sniper contrails to add to the effects of slow bullets and sonic booms. this would make vehichles harder to use and would almost always force close combat. but think of this: how cool would it be to have an opponent empty the entire clip of an assault rifle at almost meele range and you dodging ever bullet. hate snipers? dodge them.
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draconic74
- Green Beret
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- Joined: Sat Jun 03, 2006 11:08 am
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Assault is when one team is on offense and the other team is defense. The offense team takes the flag from their base and tries to score it at the other team's base while the defense team tries to stop them. Then after a couple minutes the positions switch and the defense peeps have to try and score the flag.
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