play mac mutiplayer with pc?

Everything about HD, MD, and their mods.

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Modzy
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Re: play mac mutiplayer with pc?

Post by Modzy » Thu Oct 02, 2008 9:15 pm

Eclipse wrote:STFU MODS ARE COMPATINBLE ON BOTH PLATFORMS.
Not all he time, some may need to be saved in HHK, and some just don't work.

@ dark wolf nawb: No, the UI map in Halo Demo is the same as the UI in Halo Trial.

DARK WOLF
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Re: play mac mutiplayer with pc?

Post by DARK WOLF » Fri Oct 03, 2008 11:42 am

yeah...¬¬
and if i change this? (idk what that programs do)
- halo.nib
- HID.bundle
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Altimit01
Eschaton Dev
Eschaton Dev
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Re: play mac mutiplayer with pc?

Post by Altimit01 » Sat Oct 04, 2008 9:29 am

HID bundles are just files related to CFM apps. (Apps coded with Carbon AFAIK) I'm lead to believe they involve configuration information.

Nib files are just gui interfaces. If you have xcode installed, the hid file you have should just load the pre-game interface window. Btw, by changing it so that the console is enabled in the nib does nothing for the game.

Both of those files are just OSX specific files necessary for some types of applications. They have nothing to do with the incompatibility between trial and demo.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
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seabeast
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Re: play mac mutiplayer with pc?

Post by seabeast » Sat Oct 04, 2008 9:31 am

Think of it this way. There's a fish (The whole game) and the organs (two of which are the hid and nib). You can change two organs, but that won't affect the whole fish. However, if you take them away, the fish dies. Yay for clever analogies!

DARK WOLF
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Re: play mac mutiplayer with pc?

Post by DARK WOLF » Sat Oct 04, 2008 6:32 pm

okok... thanks all of u ^^
lol i need to install windows in mi father compuer xD
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.....that was sick
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