pelican

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pelican

Post by guest » Wed Feb 22, 2006 1:49 pm

is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit

if someone know plz tell me i really wanna know

Deox
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Re: pelican

Post by Deox » Sat Apr 01, 2006 12:27 pm

guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit

if someone know plz tell me i really wanna know
Everything is possible with enough work.

I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)

It *is* possible, but it would take a LOT of work.

I'd kind of like to see a wraith in bloodgulch myself :D

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Re: pelican

Post by sword » Sat Apr 01, 2006 2:10 pm

Deox wrote:
guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit

if someone know plz tell me i really wanna know
Everything is possible with enough work.

I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)

It *is* possible, but it would take a LOT of work.

I'd kind of like to see a wraith in bloodgulch myself :D

More than that, you would have to rebuild the entire map because of the bsp tag. If you add any sort of model to a map the bsp file needs to be updated. So, you might want to get to work there Deox :)
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Post by {SF} Flood » Sat Apr 01, 2006 3:20 pm

I saw a sever that had drivable pelicans! so how did they do it!
Umm....whats a signature?

??v?Lv??
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pelican

Post by ??v?Lv?? » Fri Apr 21, 2006 8:40 am

me ander and bloot are making one we have something goin on already

??v?Lv??
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ome more thing

Post by ??v?Lv?? » Fri Apr 21, 2006 8:41 am

ONe more thing if u dont hav the pelican mod and u r in one with a pelican mod and drive it it will crash your whole computer so remember put one on and then drive it if u hav one

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Post by >Shadow< » Fri Apr 21, 2006 2:36 pm

This is only possible if this MOD is made public.

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Re: pelican

Post by Deox » Fri Apr 21, 2006 3:19 pm

sword wrote:
Deox wrote:
guest wrote:is it possible to put a pelican in bloodgulch and if u can, can u do using hex edit

if someone know plz tell me i really wanna know
Everything is possible with enough work.

I do not beleive that the pelican's 3D model exists in bloodgulch, so you would have to find a compatible version of it, and create your own meta for it. Also, along with the 3D model you would need to write a control meta, which told the pelican how to react to various things (IE getting inside of it, driving it, and so on...)

It *is* possible, but it would take a LOT of work.

I'd kind of like to see a wraith in bloodgulch myself :D

More than that, you would have to rebuild the entire map because of the bsp tag. If you add any sort of model to a map the bsp file needs to be updated. So, you might want to get to work there Deox :)
Rebuild...a nearly 14 megabyte map?

That's like trying to rewrite the dictionary on stone using only your fingernails!

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Post by >Shadow< » Fri Apr 21, 2006 5:54 pm

God, if only Halo hacking Kit was for the demo, we wouldnt be having this discussion! Pelican MODs would be as well known as making a MOD with a stupid tank! Comeon when is there gonna be an HHK for the demo (for mac!) :evil:

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oo its real?

Post by bobfishkins » Sun Apr 23, 2006 2:36 pm

um any one know where i can find the moding kit for the full game?
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Re: oo its real?

Post by ?mike? » Sun Apr 23, 2006 4:04 pm

bobfishkins wrote:um any one know where i can find the moding kit for the full game?

here is HHK which is used to mod the maps in the full game.


http://www.yourfilelink.com/get.php?fid=87994

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Re: ome more thing

Post by Syperium » Sun Apr 23, 2006 4:10 pm

(A1)wäÏdø wrote:ONe more thing if u dont hav the pelican mod and u r in one with a pelican mod and drive it it will crash your whole computer so remember put one on and then drive it if u hav one

Good Ol' waldo man. Ha, you got that from me. Nice dude. Good luck making that. Peace.

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how do i use it?

Post by bobfishkins » Sun Apr 23, 2006 4:46 pm

um ty but how do i use it?
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Re: oo its real?

Post by Disabler » Sun Apr 23, 2006 4:49 pm

¿mike? wrote:here is HHK which is used to mod the maps in the full game
bobfishkins wrote:um ty but how do i use it?
If you're trying to mod the demo, good luck. If you need some help with the full version of Mac Halo, go here: http://forums.halodev.org/
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??v?Lv??
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B30

Post by ??v?Lv?? » Tue May 02, 2006 6:23 pm

I made a pelican mod for the b30 map u can drvie it and everything , now im trying to make one for BG(bloodgulch) it gona takea while, i hav to rip it out rebuild the model and everything . ME and Hmsonic are gona be a while to finish.

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