New Mod

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Mota-Lev
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Posts: 3554
Joined: Sat Mar 17, 2007 4:19 pm
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New Mod

Post by Mota-Lev » Wed Jun 20, 2007 11:30 pm

I'm currently working on a mod that has a number of quad bikes placed around bloodgulch which replace all other vehicles(Thanks To Neko Chan) and wondering if any one has ideas of how i should edit the weapons and there projects.


I also am working on a stealth ghosts one i have two made but i'm wondering how i can remove the radar in the coner of the screen. If anyone knows how to do this can they post a tut in this topic or a new one. That would be great and help me release my mod pack sooner.


Thanks,
Mota-Lev
Stupid tinypic removing my images

Wabbit

Re: New Mod

Post by Wabbit » Thu Jun 21, 2007 4:46 am

Mota-Lev wrote:I'm currently working on a mod that has a number of quad bikes placed around bloodgulch which replace all other vehicles(Thanks To Neko Chan) and wondering if any one has ideas of how i should edit the weapons and there projects.


I also am working on a stealth ghosts one i have two made but i'm wondering how i can remove the radar in the coner of the screen. If anyone knows how to do this can they post a tut in this topic or a new one. That would be great and help me release my mod pack sooner.


Thanks,
Mota-Lev
I think fooling around in hudg should prove useful. I'm not sure it says anything about completely removing it, but you can make it's radar range 0, so it would just be a circle on there. (It wouldn't function)

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