Too many gametypes installed causes a glitch

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Sparky
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Too many gametypes installed causes a glitch

Post by Sparky » Tue Aug 30, 2011 10:11 am

When you install too many gametypes in the Halo Demo folder within the Documents folder, then the game no longer recognizes it when you switch a blam.lst file, and players can no longer join your hosted multiplayer games. The solution is to simply delete your saved gametypes until you have about 62 folders at most within the savegames folder.
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Vegerot
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Re: Too many gametypes installed causes a glitch

Post by Vegerot » Tue Sep 06, 2011 6:45 pm

OOO, who switches it manually, just use HDL.
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Sparky
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Re: Too many gametypes installed causes a glitch

Post by Sparky » Tue Sep 06, 2011 8:35 pm

I did use HDL, and that problem arose, so I fixed it manually.
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Mgalekgolo
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Re: Too many gametypes installed causes a glitch

Post by Mgalekgolo » Tue Sep 06, 2011 8:37 pm

I use that aincient gametype switcher. Works amashing and allows for more than 2 gametype switches.
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Re: Too many gametypes installed causes a glitch

Post by Vegerot » Wed Sep 07, 2011 4:10 am

Oh. Sorry :(
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Re: Too many gametypes installed causes a glitch

Post by {DKW}drk » Fri Sep 09, 2011 6:58 pm

I like switching manully better.

nil
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Re: Too many gametypes installed causes a glitch

Post by nil » Fri Sep 09, 2011 7:03 pm

The correct way is using the console, anyway.
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