Auto Regenerating health?

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Unknown-D
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Auto Regenerating health?

Post by Unknown-D » Mon Aug 29, 2011 12:01 am

I'm wondering, is it possible to make the health in Halo Demo regenerate automatically, just like how the energy shields regenerate automatically? It would be great if the method requires eschaton only, no CE at all.
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TaxiService
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Re: Auto Regenerating health?

Post by TaxiService » Mon Aug 29, 2011 1:34 am



>_> gee, i don't know. I'm thinking about it.

You can make a jpt! give negative damage, and so "heal"; the problem is that if you set the jpt! to continuously hit you, your health will just keep growing and growing indefinitely. o_o We should somehow attach this jpt! to, uh… the low-health effect? so that when the jpt! gives you more health it stops itself. o_O


That or… >_> SPAWNING INFINITE INVISIBLE HEALTHPACKS!!! O_O
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Unknown-D
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Re: Auto Regenerating health?

Post by Unknown-D » Mon Aug 29, 2011 3:20 am

TaxiService wrote:

>_> gee, i don't know. I'm thinking about it.

You can make a jpt! give negative damage, and so "heal"; the problem is that if you set the jpt! to continuously hit you, your health will just keep growing and growing indefinitely. o_o We should somehow attach this jpt! to, uh… the low-health effect? so that when the jpt! gives you more health it stops itself. o_O


That or… >_> SPAWNING INFINITE INVISIBLE HEALTHPACKS!!! O_O
Yeah, that's what I thought too. I was looking through HDM's tutorials just now, I couldn't find any tutorial that matched my request. The closest one was shooting at the guy to make him recover health, which was editing jpt!, so yeah...thanks for trying to help though.
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Re: Auto Regenerating health?

Post by Excend » Mon Aug 29, 2011 3:51 am

You could probably make the flashlight heal you?
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Re: Auto Regenerating health?

Post by Sparky » Mon Aug 29, 2011 5:19 am

Unknown-D wrote:
TaxiService wrote:

>_> gee, i don't know. I'm thinking about it.

You can make a jpt! give negative damage, and so "heal"; the problem is that if you set the jpt! to continuously hit you, your health will just keep growing and growing indefinitely. o_o We should somehow attach this jpt! to, uh… the low-health effect? so that when the jpt! gives you more health it stops itself. o_O


That or… >_> SPAWNING INFINITE INVISIBLE HEALTHPACKS!!! O_O
Yeah, that's what I thought too. I was looking through HDM's tutorials just now, I couldn't find any tutorial that matched my request. The closest one was shooting at the guy to make him recover health, which was editing jpt!, so yeah...thanks for trying to help though.
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Re: Auto Regenerating health?

Post by wildrn » Tue Aug 30, 2011 2:21 am

Didn't I make a topic about this a while ago? I seem to remember it...

EDIT: Nope, RXA made one a while back and I HELPED with it. Here it is.
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Re: Auto Regenerating health?

Post by Unknown-D » Wed Aug 31, 2011 6:30 am

Argh. This is much harder than I thought it would be.
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TaxiService
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Re: Auto Regenerating health?

Post by TaxiService » Wed Aug 31, 2011 8:44 am

Did you obtain any significant result? :-\


By the way i think that the ’negative-damaging effect that happens only when your health is low‘ idea has potential. If i get some time i'll try and delve into it.

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Re: Auto Regenerating health?

Post by Sparky » Fri Sep 02, 2011 8:53 am

It's really quite simple if you've ever experimented with attachments and functions. Use a function that is always active, like "can blink" and attach the effect dependency that you make regenerate health to the attachments. This is only bipd, effe and jpt! tag editing (since cdmg, continuous damage, is only referenced in sound-related tags).

Oh, and I'd sooner do this for you than tell you how, so you try it first after what I said and if you want I can do it for you.
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Re: Auto Regenerating health?

Post by Unknown-D » Fri Sep 02, 2011 6:20 pm

Sparky wrote:It's really quite simple if you've ever experimented with attachments and functions. Use a function that is always active, like "can blink" and attach the effect dependency that you make regenerate health to the attachments. This is only bipd, effe and jpt! tag editing (since cdmg, continuous damage, is only referenced in sound-related tags).

Oh, and I'd sooner do this for you than tell you how, so you try it first after what I said and if you want I can do it for you.
Sure. i will go check it out myself when I'm free.
May peace prevail in this world.
Perhaps I should mod Halo again. Soon.

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