Halo Third person?
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Halo Third person?
Does anyone know of any simple way to make halo in third person(viewing the player from the back instead) instead of first person? It would be great if there's an answer to this. By the way, I'm hoping that the method DOESN'T require CE.
May peace prevail in this world.
Perhaps I should mod Halo again. Soon.
Perhaps I should mod Halo again. Soon.
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- Commando
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Re: Halo Third person?
The cheat.
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- Ranger
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- Location: performing dark rituals on halo...
Re: Halo Third person?
Eh, might be out of Date, but The Cheat was the only way to create a third person POV.
And, if memory serves, you had to jump in and out of the game or some such to enable it.
And, if memory serves, you had to jump in and out of the game or some such to enable it.
"One Death Is An Anomaly. One Hundered
Thousand Deaths Is an statistic"
Thousand Deaths Is an statistic"
Re: Halo Third person?
I see...looks like this won't be as easy as I think it is. Thanks anyway! 

May peace prevail in this world.
Perhaps I should mod Halo again. Soon.
Perhaps I should mod Halo again. Soon.
Re: Halo Third person?
close enough xDjump in and out of the [warthog]
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
Re: Halo Third person?
True enough.Divine wrote:close enough xDjump in and out of the [warthog]
May peace prevail in this world.
Perhaps I should mod Halo again. Soon.
Perhaps I should mod Halo again. Soon.
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- Night Stalker
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Re: Halo Third person?
This has never worked for me. I just tried it again out of curiosity yesterday, even trying to get the value manually but had no luck.
Does the map have to be bloodgulch?
Does the map have to be bloodgulch?
- TaxiService! Shitposting since 2007!
Re: Halo Third person?
I'm not really so sure :/TaxiService wrote:This has never worked for me. I just tried it again out of curiosity yesterday, even trying to get the value manually but had no luck.
Does the map have to be bloodgulch?
May peace prevail in this world.
Perhaps I should mod Halo again. Soon.
Perhaps I should mod Halo again. Soon.
Re: Halo Third person?
Shouldn't make a difference.TaxiService wrote:This has never worked for me. I just tried it again out of curiosity yesterday, even trying to get the value manually but had no luck.
Does the map have to be bloodgulch?
Re: Halo Third person?
I just tried to enable the third person manually, and it still works.
1. Find the 8-bit integer value:
0 = 1st person view
1 = 3rd person view
2 = out of game
3 = dead view
Do not search for 1st person view first (searching initially for 0 is a bad idea). I suggest first searching for 3rd person view (when you're in a warthog). Then just narrow down results from there.
2. Follow Modzy's instructions about subtracting 0x2 and writing a 32-bit integer 0 and what not from the thread he linked.
3. Go in a warthog and get out and you have third person eventually. By eventually, I mean, I had to try going into a warthog and out at least 20 times until I was finally able to enable it. So this is the trickiest part.
1. Find the 8-bit integer value:
0 = 1st person view
1 = 3rd person view
2 = out of game
3 = dead view
Do not search for 1st person view first (searching initially for 0 is a bad idea). I suggest first searching for 3rd person view (when you're in a warthog). Then just narrow down results from there.
2. Follow Modzy's instructions about subtracting 0x2 and writing a 32-bit integer 0 and what not from the thread he linked.
3. Go in a warthog and get out and you have third person eventually. By eventually, I mean, I had to try going into a warthog and out at least 20 times until I was finally able to enable it. So this is the trickiest part.
I am no longer active to Halo or MGM, and don't guarantee a response on the forums or through email. I will however linger around the discord room for general chatting. It's been fun!
Re: Halo Third person?
To do this in CE, I think you would have to create a new biped and set the #head marker to behind the actual head, and also create a new camera track. So headshots would be pretty impossible if you aimed for the head of the spartan model. I tried doing this with the metadata editor in Eschaton (using my plugins? I don't recall...) and my camera track hypothesis didn't "pan" out (heh, camera/gold mining pun in one!).Unknown-D wrote:... By the way, I'm hoping that the method DOESN'T require CE.
Either you are groping for answers, or you are asking God and listening to Jesus.
Re: Halo Third person?
Well headshots would be exactly the same, it's the materials that designate headshot areas if i recall!Sparky wrote:To do this in CE, I think you would have to create a new biped and set the #head marker to behind the actual head, and also create a new camera track. So headshots would be pretty impossible if you aimed for the head of the spartan model. I tried doing this with the metadata editor in Eschaton (using my plugins? I don't recall...) and my camera track hypothesis didn't "pan" out (heh, camera/gold mining pun in one!).Unknown-D wrote:... By the way, I'm hoping that the method DOESN'T require CE.

Re: Halo Third person?
So putting it simply, you are trying to say that using CE is one of the only ways to make a biped with a third person view 'permanently'(which means that it will automatically be in third person without using the Cheat)?Sparky wrote:To do this in CE, I think you would have to create a new biped and set the #head marker to behind the actual head, and also create a new camera track. So headshots would be pretty impossible if you aimed for the head of the spartan model. I tried doing this with the metadata editor in Eschaton (using my plugins? I don't recall...) and my camera track hypothesis didn't "pan" out (heh, camera/gold mining pun in one!).Unknown-D wrote:... By the way, I'm hoping that the method DOESN'T require CE.
May peace prevail in this world.
Perhaps I should mod Halo again. Soon.
Perhaps I should mod Halo again. Soon.
Re: Halo Third person?
There are mac modeling programs and tools. These are found at HDM also on the tools page. However, the last time I used those -- as Dirk would guess -- was before I had such experience with modding and the HEK methods. "With the right tools..." should be a motto, but what about experimentation? Go ahead and read the HEK Manual, then experiment with markers and models in programs like Blender or Wings3D.
Either you are groping for answers, or you are asking God and listening to Jesus.
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