Telekinesis vehicles - concept

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Samuco_

Telekinesis vehicles - concept

Post by Samuco_ » Wed Mar 16, 2011 12:46 pm

I haven't done much recently, so I decided to make a new mod.
When this memory mod is run, players can "link" with vehicles. When linked, they can drive from driver seat, passenger seat, gunner seat etc.
They can also drive the vehicle from a distance, summon the vehicle and have lots of other fun things.

This mod is 100% css (yes, even driving vehicles from gunner seats. The cars do not appear glitchy for others) and I have been testing it for a couple of days. At the moment I am ironing out a few bugs...

For those who want to see the mod in action, I usually run a server called "Shadows Lair" (should be hosting in like 12-13 hours after this post) Yes, other players in the game can link vehicles and it is 100% css for them too.

Commands (link vehicle, unlink vehicle, summon vehicle) (vehicle means the name of the vehicle. Eg monkey)

Mgalekgolo
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Re: Telekinesis vehicles - concept

Post by Mgalekgolo » Wed Mar 16, 2011 1:52 pm

swheet!
what time (EST)?
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Smythe
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Re: Telekinesis vehicles - concept

Post by Smythe » Wed Mar 16, 2011 2:01 pm

This is crazy.
You are changing how the game is played completely.
Well done sir.
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Amy
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Re: Telekinesis vehicles - concept

Post by Amy » Wed Mar 16, 2011 3:44 pm

Time to make the warthog into A FUCKING HORSE. YEAH!
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Samuco_

Re: Telekinesis vehicles - concept

Post by Samuco_ » Wed Mar 16, 2011 10:53 pm

About 7-9PM EST

{DKW}drk

Re: Telekinesis vehicles - concept

Post by {DKW}drk » Thu Mar 17, 2011 11:56 am

I VILL DESROY ALL!!1

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Nuthead_
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Re: Telekinesis vehicles - concept

Post by Nuthead_ » Sat Mar 19, 2011 10:49 pm

bob - Cortana - Pilot - monkey -

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