Another one of Blade's ideas... (For swordedit)
Moderator: Halo Moderators
Re: Another one of Blade's ideas... (For swordedit)
One of samucos swordedit had the square clicky thingie.
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
-
- Peon
- Posts: 118
- Joined: Sun Oct 31, 2010 6:46 am
- Location: Define "where". I could give "The Universe" or specific coordinates.
Re: Another one of Blade's ideas... (For swordedit)
*dryly* Very helpful... >_>Divine wrote:square clicky thingie.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Re: Another one of Blade's ideas... (For swordedit)
ugh i thought you would understand since we were JUST DISCUSSING IT!
BAH!
the bulk selector box. Why can't people understand me...
BAH!
the bulk selector box. Why can't people understand me...
Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.
Re: Another one of Blade's ideas... (For swordedit)
I meant my other commercial products for the mac app store. They may take a while to finish
After that I can probably get my BSP editor finished and implement all of these ideas.
Few things made me laugh:
Switch to selection mode then click and drag to create a box which everything is selected inside. Im surprised you guys didn't know about it
I use it all the time 
Now... back to my products

After that I can probably get my BSP editor finished and implement all of these ideas.
Few things made me laugh:
In the selection window (options one on the right), check the box which says "Multiple Selection."ßlade wrote:Easier multiple selection. You know how to select multiple things, you have to hold down shift and CLICK each one? Wouldn't be easier to use select all in a defined space? Like hold down some key(s) and then drag mouse to create that box in swordedit that then automatically selects EVERYTHING in that space. Kind of like the select on the Desktop of Finder. Bulk Selection for the win.
Switch to selection mode then click and drag to create a box which everything is selected inside. Im surprised you guys didn't know about it


Click on the camera button in the lower right, then change the Speed slider. Swordedit doesn't base movement on frames...ßlade wrote: Also wouldn't it be nice to control EXACTLY how much you zoom in with "w" in swordedit? Maybe someone *cough Samuco cough* could also make a value box where the user could edit how many frames is being zoomed in. You can sort of do this with the slider bar of how many frames (default 15) but you can still overshoot an item. >.<
If you have scenery inside other scenery, swordedit is selecting the scenery nearest to you (aka the frontmost scenery). When trying to select something inside scenery, the scenery object that is outside is technically the closest. Im not sure how I could fix this (probably is simple, but I don't have the code in front of me atm), but how about a button which allows you to ignore specific objects? Like you select the hanger box and click the ignore. Swordedit will then not select it until you click Remove Ignored Objects or something.ßlade wrote:Hmm. I think it picks the one it THINKS your cursor is on. Unfortunately, swordedit's ability to accurately pick the item we are actually trying to select is pretty bad. Once it picked a scenery that was 4 hanger walls behind the item I was trying to select (there were more behind it though). It might also have a set value of a distance for selecting items.
Now... back to my products

-
- Peon
- Posts: 118
- Joined: Sun Oct 31, 2010 6:46 am
- Location: Define "where". I could give "The Universe" or specific coordinates.
Re: Another one of Blade's ideas... (For swordedit)
Oh... is all I can say.
ßlade
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
Gl∂dius
SIGNATURE IS WORK IN PROGRESS
COMING SOON
Note: Spelling errurs in the abuv message r teh result of a s***ty shcool system. Pay teachures moar dan athlets.
-
- Commando
- Posts: 2589
- Joined: Thu Jun 24, 2010 6:36 am
Re: Another one of Blade's ideas... (For swordedit)
ok, click cntrl (up) when selecting multiple spawn point, DONT MOVE IT AT ALL UNTIL YOU MOVE IT UP!!! that fixes the problem where everything scatters, but it will cluster them. samucos, I need you to enable controls completely. I created a template map with machines and controls with CE, and i plan to add AI, so i need that done.
Who is online
Users browsing this forum: No registered users and 31 guests