climbable surfaces?

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Mgalekgolo
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climbable surfaces?

Post by Mgalekgolo » Wed Sep 01, 2010 11:51 am

ok so i remember an argument about broken flags that makes an individual surface climbable...
if this was fixed with sparky's plugins what references use this(i/e metal or rock ect)?
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kiddten
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Re: climbable surfaces?

Post by kiddten » Wed Sep 01, 2010 11:58 am

kiddten, on most things nowadays wrote:no
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Mgalekgolo
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Re: climbable surfaces?

Post by Mgalekgolo » Wed Sep 01, 2010 12:15 pm

that didn't work for me before when i tried the transparency thing.
i just need to rename the tag?
the coll, mod2, or the full tag?
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Sparky
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Re: climbable surfaces?

Post by Sparky » Wed Sep 01, 2010 1:25 pm

The last post I made in that topic mentioned that the ^ (for climbable surfaces) and other flags don't work unless used before the compilation process using the HEK. So for what you want, you can try to experiment with the climbable bitmask flag in the sbsp tag. There must be one also in the coll tag, I guess.
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TaxiService
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Re: climbable surfaces?

Post by TaxiService » Wed Sep 01, 2010 11:08 pm

POA: nevermind that stuff! if you want to make something climbable you gotta edit its collision model!

so go in the coll tag of your thing and... ·_· d'oh, i don't remember the exact steps, but hey! try experimenting! :P
using sparky's plugins there are some Flags somewhere, and one of these say "climbable". o_o good luck!!!
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Mgalekgolo
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Re: climbable surfaces?

Post by Mgalekgolo » Thu Sep 02, 2010 7:32 am

alright i will test
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002
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Re: climbable surfaces?

Post by 002 » Thu Sep 02, 2010 9:27 am

There's a lot of parts that you have to make climbable.

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