2 model ideas [wip]

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Mgalekgolo
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2 model ideas [wip]

Post by Mgalekgolo » Fri Aug 20, 2010 9:56 pm

ok so i have a modeling software with a bunch of anime charecters and homer
i can make those fit MC.
also the beta spartans from halomaps, i can add those to MC and release.
which one?
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kiddten
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Re: 2 model ideas [wip]

Post by kiddten » Fri Aug 20, 2010 10:10 pm

1: you would have to rig it to the spartan bones, then compile with tool from CE.
2: for the love of god, fucking don't.
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Mgalekgolo
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Re: 2 model ideas [wip]

Post by Mgalekgolo » Fri Aug 20, 2010 10:57 pm

meh...
ill just edit MC then
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Amy
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Re: 2 model ideas [wip]

Post by Amy » Fri Aug 20, 2010 11:04 pm

You dont even know what your doing...
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Mgalekgolo
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Re: 2 model ideas [wip]

Post by Mgalekgolo » Fri Aug 20, 2010 11:21 pm

i know how to model not rig. i know how to rig bones but not in halo. i dont have CE
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Sparky
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Re: 2 model ideas [wip]

Post by Sparky » Tue Aug 24, 2010 3:39 am

Rigging models involves selecting the bone that corresponds to the model part, then attaching the vertices of the corresponding model part, and giving them movement "weight", so that when the bone moves, its related model area moves how you want it to. Weight is a value between 0 and 1.0.
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Re: 2 model ideas [wip]

Post by Amy » Thu Aug 26, 2010 1:45 pm

Haruhi Suzumiya wrote:i know how to model not rig. i know how to rig bones but not in halo. i dont have CE
then why are you on halomaps >_>
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Mgalekgolo
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Re: 2 model ideas [wip]

Post by Mgalekgolo » Thu Aug 26, 2010 1:47 pm

yeah thats why XD
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Re: 2 model ideas [wip]

Post by Noodle » Thu Aug 26, 2010 6:01 pm

Divine wrote:You dont even know what your doing...
And I've had the beta spartans for fucking ever. >_>

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