Skinning Question

Everything about HD, MD, and their mods.

Moderator: Halo Moderators

Post Reply
Ape Man
Newbie
Posts: 26
Joined: Tue Apr 21, 2009 6:53 pm

Skinning Question

Post by Ape Man » Tue Apr 28, 2009 12:48 pm

I somehow managed to replace all my original skins with new ones I don't necessarily want. Is there a way to reverse this?

Also, how do I keep my original skins from being overwritten? Previously I just duplicated the file I wanted to add skins to, but that seems to ruin the original file.

This only happens when I use skins.

Løki
Ranger
Posts: 1229
Joined: Thu Dec 20, 2007 2:53 pm
Location: 0x4D610000
Contact:

Re: Skinning Question

Post by Løki » Tue Apr 28, 2009 1:45 pm

Be sure to back up all of your files before you mod
I simply copy the Maps folder and rename it "Originals"
If you have the original bitmaps.map you should be golden
Image

Ape Man
Newbie
Posts: 26
Joined: Tue Apr 21, 2009 6:53 pm

Re: Skinning Question

Post by Ape Man » Tue Apr 28, 2009 1:52 pm

Løki wrote:Be sure to back up all of your files before you mod
I simply copy the Maps folder and rename it "Originals"
If you have the original bitmaps.map you should be golden
I see what I did. I accidently modified the original bitmaps.map so even the original map has the modded skins.

Løki
Ranger
Posts: 1229
Joined: Thu Dec 20, 2007 2:53 pm
Location: 0x4D610000
Contact:

Re: Skinning Question

Post by Løki » Tue Apr 28, 2009 7:38 pm

DOH! >.<
Image

Ape Man
Newbie
Posts: 26
Joined: Tue Apr 21, 2009 6:53 pm

Re: Skinning Question

Post by Ape Man » Wed Apr 29, 2009 5:14 pm

When uploading a skinned map, do I upload the bitmaps.map too?

Devious
Commando
Posts: 2020
Joined: Tue Mar 25, 2008 6:06 pm
Location: RaInBOw

Re: Skinning Question

Post by Devious » Wed Apr 29, 2009 6:37 pm

You can internalize them with eschaton 0.7.2
The armaments which thunderstrike the walls
And monarchs tremble in their capitals.
The oak leviathans, whose huge ribs make
Of lord of thee, and arbiter of war;
Alike the Armada's pride, or spoils of Trafalgar.

Ape Man
Newbie
Posts: 26
Joined: Tue Apr 21, 2009 6:53 pm

Re: Skinning Question

Post by Ape Man » Wed Apr 29, 2009 6:57 pm

You can internalize them with eschaton 0.7.2
How is that done?

crazyshroom
Ranger
Posts: 835
Joined: Sat Nov 08, 2008 9:42 am
Location: I'm sorry I'm in your house cooking bacon for my family
Contact:

Re: Skinning Question

Post by crazyshroom » Wed Apr 29, 2009 8:40 pm

You could consider redownloading them off Clan Halo?

Please Note that these are Direct Links So No need to Flip out if it doesnt Direct you to another page.

Bloodgulch: http://mac.clanhalo.net/mods/maps/bloodgulch.zip
Bit maps: http://mac.clanhalo.net/mods/maps/originalbitmaps.zip
Image

Altimit01
Eschaton Dev
Eschaton Dev
Posts: 2108
Joined: Sun Apr 15, 2007 7:43 pm

Re: Skinning Question

Post by Altimit01 » Wed Apr 29, 2009 10:21 pm

To internalize bitmaps, open and expand your target map. Then go to the internalization tab for that map and select which tags you wish to internalize (bitmaps and sounds). Then simply rebuild the map and save the new map containing all the assets. The map file should also be a lot larger.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton: Mediafire

Post Reply

Who is online

Users browsing this forum: Ahrefs [Bot] and 18 guests