Modding Interpretation.

Everything about GhRD and its mods.
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Syperium
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Modding Interpretation.

Post by Syperium » Sat Jul 08, 2006 10:25 pm

What is used here to mod Ghost Recon Demo? Do you use Hexidecimal Coding? HTML?...What?

I'm going to take my mind off of Halo Demo, and start modding other games. Atleast, try to. Thanks.



-Syp.

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draconic74
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Post by draconic74 » Wed Sep 06, 2006 8:46 pm

hey syp. i tried the Ghost Recon demo a while ago, but nobody played... ive seen an increase in players, and plus i would like to extend beyond the halo demo. so im here with you. what do we use to mod? (from what ive seen its textedit or something..)
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Monoman
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Post by Monoman » Thu Sep 07, 2006 12:50 am

A text editor is all you need to mod almost all of GhRD. You need the RSB Converter if you want to retexture something. You can find that in the downloads section.
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Syperium
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Post by Syperium » Thu Sep 07, 2006 2:38 am

Hey, thanks Monoman!

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Mad Max
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Post by Mad Max » Sun Oct 08, 2006 5:16 pm

modding GhR and GhRD is a breeze once u know what your doing. My first Mod for GhR was a huge file 65 - 70 MB. Since i was learning as i went there were a few probs here and there but nothing major... If you are ever on Gameranger and want my help for modding GhRD my name on Gameranger is |APG|:G:Mad Max.

Cheers

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