Reach Multiplayer Beta

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Løki
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Reach Multiplayer Beta

Post by Løki » Wed Mar 03, 2010 3:15 pm


Thoughts?
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Amy
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Re: Reach Multiplayer Beta

Post by Amy » Wed Mar 03, 2010 3:17 pm

SPARTANS VS ELITES OMJIZZLESSS
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

Noodle
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Re: Reach Multiplayer Beta

Post by Noodle » Wed Mar 03, 2010 3:29 pm

I came buckets.

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Re: Reach Multiplayer Beta

Post by kiddten » Wed Mar 03, 2010 3:31 pm

Must...get...SECKBAWKS!!!
kiddten, on most things nowadays wrote:no
TaxiService wrote:HERE IS THE GODDAMN WALDO YOU CHEATING DICK
๖ۣۜĐeяP wrote:U MOTHER FUCKER AND U FUCKING PARENTS AND FUCKED OFF ASS HOLES

Fortune
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Re: Reach Multiplayer Beta

Post by Fortune » Wed Mar 03, 2010 4:58 pm

looks teh epicness
It is starting to remind me too much of COD. Especially with all the cursors growing bigger as you shoot. And the knife.
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seabeast
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Re: Reach Multiplayer Beta

Post by seabeast » Wed Mar 03, 2010 7:10 pm

Old. Saw it a few days ago. o_O

Løki
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Re: Reach Multiplayer Beta

Post by Løki » Wed Mar 03, 2010 8:51 pm

Everyone should stop comparing shit to Call of Duty.
It's a bland game for bland gamers, they came up with nothing original.
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draconic74
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Re: Reach Multiplayer Beta

Post by draconic74 » Wed Mar 03, 2010 9:12 pm

Løki wrote:Everyone should stop comparing shit to Call of Duty.
It's a bland game for bland gamers, they came up with nothing original.

They more or less "perfected" the art of unlocking through playing. And thats about it. Although I must say, Killstreaks are quite innovative. However, the Nuke is not.

The growing of the crosshair is to denote that every subsequent shot is less accurate unless given time to recover from recoil. It does work for Halo, although not really for the sniper. For example, the AR becomes increasingly inaccurate, although Halo cuts this off at a certain point (it also cuts off the rate of fire, which CoD does not (idiots...)). Also, Armor Abilities > Perks. The perks are passive, but the abilities are active, which makes them so much more awesome. You can really see what they do while you play. Oh, and vehicles.

BTW, now that Bad Company 2 is out, you people should stop playing MW2 (if you can buy it) and experience some truly awesome multiplayer. Also, for your viewing pleasure:
MW2 Reference #1-2
MW2 Reference #3
DICE is just destroying IW.

And for those too used to MW2
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Fortune
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Re: Reach Multiplayer Beta

Post by Fortune » Thu Mar 04, 2010 1:16 pm

Why can't we compare it to COD? It is a game that isnt too bad. But it does have noticeable flaws. So does Halo. So isnt it natural to compare two of the biggest games on the market right now to each other? Although, COD doesnt look like its coming out with any sequels any time soon.
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Re: Reach Multiplayer Beta

Post by Loki » Thu Mar 04, 2010 3:08 pm

Call of Duty comes out with sequels every year.

Fortune
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Re: Reach Multiplayer Beta

Post by Fortune » Thu Mar 04, 2010 4:32 pm

oh. I didn't know that it was on a regular basis. I thought they came out with one every so often. But Halo on the other hand.... it takes maybe.... 2 years on average to make a halo game? maybe less for halo 2.
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Re: Reach Multiplayer Beta

Post by Amy » Thu Mar 04, 2010 4:52 pm

1:17, beam rifle lazer= sex.
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Mota-Lev wrote:Its like watching an Asian girl crush a cats brain through its eye socket with high heels.. Its horrible but I just can't look away :/.

tokage
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Re: Reach Multiplayer Beta

Post by tokage » Thu Mar 04, 2010 7:05 pm

Løki wrote:Everyone should stop comparing shit to Call of Duty.
It's a bland game for bland gamers, they came up with nothing original.
I used to think this way about Halo.
Reach looks really great, a lot of innovation.
I'll be holding down the melee button and jumping with them jetpacks all the way, and I have a feeling everyone else will be too : P
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Zanghfei
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Re: Reach Multiplayer Beta

Post by Zanghfei » Fri Mar 05, 2010 10:25 am

Fraction Jackson wrote:
Løki wrote:Everyone should stop comparing shit to Call of Duty.
It's a bland game for bland gamers, they came up with nothing original.
I used to think this way about Halo.
Reach looks really great, a lot of innovation.
I'll be holding down the melee button and jumping with them jetpacks all the way, and I have a feeling everyone else will be too : P
meh, FUCK REMODEL ASSAULT RIFLE AND NEW BATTLERIFLE

draconic74
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Re: Reach Multiplayer Beta

Post by draconic74 » Sat Mar 06, 2010 12:24 pm

Fortune wrote:Why can't we compare it to COD? It is a game that isnt too bad. But it does have noticeable flaws. So does Halo. So isnt it natural to compare two of the biggest games on the market right now to each other? Although, COD doesnt look like its coming out with any sequels any time soon.
ORLY?
http://www.gamercenteronline.net/2009/1 ... duty-2010/

LAME! I was expecting that I wouldnt have to spend all my waking hours playing MW2 just to get halfway up the prestige ladder before the next game, which I didnt think they would do. But thats milking franchises for you (ODST >_< ). They are pulling a L4D2 here, and I dont like it. MW2 actually has some good replay value, and it will be around long enough that the hackers and noobs will get bored and leave the MP. Either that or people will change to BC2. And now that I have played the demo, I am eagerly anticipating the day when I can order it and have time to play. I am looking forward to the day when teamwork and objectives actually mean something again. Damn unlocks.
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