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How do I activate a mode?
Posted: Sat Sep 22, 2007 8:50 am
by Luke
How do I activate a mode?
In Ghost recon demo when you download a mode it contains a modsset and here not, why?
so how do I do?
Posted: Sat Sep 22, 2007 3:00 pm
by Monoman
In the Full version, you go to Options ingame and activate the mods. The reason you have the modsset.txt file for each mod on the demo is because the Demo doesn't have a way to activate the mods ingame like the Full version does.
but, can I have all the modes activate at the same time?
Posted: Sun Sep 23, 2007 12:57 am
by Luke
but, can I have all the modes activate at the same time?
Posted: Sun Sep 23, 2007 1:05 am
by Monoman
Depends on the mod. Some mods don't interact well when other mods are activated. Also, if you have multiple mods active you might need to change the priority of the mods for all of the mods to work correctly.
But when I join a game in gameranger...
Posted: Sun Sep 23, 2007 1:47 am
by Luke
Ok, Thanks.
But when I join a game in gameranger, the game lunch and it conecting and then I'm in but just 2 seconds and then the game just closed down.
and the srevers name is GRPA,DBL.
And it's a mode and I have it and I have activate it.
but the mode's name that I have is GRPA Mod 3.2 it is the same?
Why just it shut down!!!???
Posted: Sun Sep 23, 2007 3:36 am
by Monoman
First, when you join a game, you don't need to activate the mods to join but just have them in your Mods folder.
Now to your problem. What you are describing sounds like you are missing a mod that that host has. Since you said you have the 2 mods the host is using then make sure that those mods are not inside another folder inside the Mods folder.
For example:
Correct Path
Mods/GRPA Mod
Incorrect Path
Mods/GRPA/GRPA Mod
Also can you activate and play with those mods if you host?