Halo modding and gaming related applications.
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Altimit01
- Eschaton Dev

- Posts: 2108
- Joined: Sun Apr 15, 2007 7:43 pm
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by Altimit01 » Mon Dec 22, 2008 5:11 pm
This is not a mod. I don't mod anymore. I haven't in several years. This is a tech demo.
Look up.
Edit: Download links are my sig. Enjoy.
Updates as of 0.7.2
fixes:
Rebuilding: raw data rebuild order has been fixed so that it conforms to Halo map file standards. This fixes compatibility with conure's bitmap internalizer.
Reference swapper: for references with tag classes that have no tags in the map, will not default to using the scnr tag.
Search function: bug in the code did not properly search unless "all terms" was enabled. Has since been fixed so that searching for multiple terms that do not have to include all search terms is possible.
Classic controls, color picker: fixed so that the selected color is actually applied.
new features:
Plugin selection: have the option in the meta editor to change which plugin to use.
Tag importing: updated interface allows selection of tags to import by use of check boxes for more control.
Data internalization: bitmap and sound internalization has been added to expanded maps. It is necessary to compile a map with the rebuild button as expanded maps do not exist except in program memory.
Macs only, now accepts file drops of halo map files for editing.
known bugs:
Windows (possibly Linux): selecting a scnr tag and then another tag will lead to an error. Currently working on fixing this problem.
Disclaimer: I am no longer active. Any posts, PMs or other communication I use has no guarantee of accuracy or follow up.
Download Eschaton:
Mediafire
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Dirk Gently
- Commando
- Posts: 2047
- Joined: Sun Oct 21, 2007 2:34 pm
- Location: 3C0E9056
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Contact:
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by Dirk Gently » Mon Dec 22, 2008 5:18 pm
Right....Looks Hawt btw. I just loaded the map.
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Smythe
- Commando
- Posts: 2429
- Joined: Tue Dec 25, 2007 12:52 am
- Location: 'Straya Mate
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by Smythe » Mon Dec 22, 2008 5:26 pm
what is it Exactly?
EDIT: ah i see an internalized bitmap telling thing?
EDIT EDIT: it says Eschaton 0.8 so does that mean a new version of esch with a bitmap internalizer?
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modfox
- Peon
- Posts: 88
- Joined: Mon Nov 05, 2007 3:44 pm
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by modfox » Mon Dec 22, 2008 5:33 pm
I'm not going to lie, I don't understand.
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KeysOnFire
- Newbie
- Posts: 37
- Joined: Mon Oct 27, 2008 12:22 pm
- Location: In the <missing string name> seat of Fonzie's crowded pelican.
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by KeysOnFire » Mon Dec 22, 2008 5:41 pm
Take a good look at Threshold...
And that is really cool by the way, though I don't mind using a different bitmaps file.
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seabeast
- Green Beret
- Posts: 3320
- Joined: Thu Dec 27, 2007 12:07 pm
- Location: Eating your cat! >_>
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by seabeast » Mon Dec 22, 2008 6:04 pm
Sooo Eschaton .8 can internalize. Threshold is the big moon/planet thing over the gulch. And YOU JUST ZIPPED A BLOODGULCH.MAP!!! AGRAGRAGRAG! You have to always, always zip a folder named whatever the mod is containing the map. That is all.
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Modzy
- Green Beret
- Posts: 3058
- Joined: Fri Feb 22, 2008 11:06 pm
- Location: Portland, OR
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by Modzy » Mon Dec 22, 2008 6:24 pm
Alts got style. Heh.
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modfox
- Peon
- Posts: 88
- Joined: Mon Nov 05, 2007 3:44 pm
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by modfox » Mon Dec 22, 2008 6:36 pm
keysonfire wrote:Take a good look at Threshold...
OH haha, no wonder I didn't see it.. Why do I never think to look in the sky?
Also Alt, this internalizer better not break halo on XP like Conure's did.
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Smythe
- Commando
- Posts: 2429
- Joined: Tue Dec 25, 2007 12:52 am
- Location: 'Straya Mate
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by Smythe » Mon Dec 22, 2008 7:02 pm
modfox wrote:
OH haha, no wonder I didn't see it.. Why do I never think to look in the sky?
Also Alt, this internalizer better not break halo on XP like Conure's did.
Altimit01 wrote:This is not a mod. I don't mod anymore. I haven't in several years. This is a tech demo.
Look up.
Always read it otherwise it may have something like this
What Altimit01 might have said wrote:This is not a mod. I don't mod anymore. I haven't in several years.
Look out.
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modfox
- Peon
- Posts: 88
- Joined: Mon Nov 05, 2007 3:44 pm
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by modfox » Mon Dec 22, 2008 7:17 pm
I was assuming it had something to do with the whole "This is not a mod" thing.
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Smythe
- Commando
- Posts: 2429
- Joined: Tue Dec 25, 2007 12:52 am
- Location: 'Straya Mate
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by Smythe » Mon Dec 22, 2008 7:19 pm
oh and by the way its a different link
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Løki
- Ranger
- Posts: 1229
- Joined: Thu Dec 20, 2007 2:53 pm
- Location: 0x4D610000
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Contact:
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by Løki » Mon Dec 22, 2008 9:21 pm
ZOMG! JESUS IS COMING, PRAISE THA LAAAWD-AH!
Shit, this means he's gonna want his money...I spent it all on Coffee and weed o_o...right?
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Smythe
- Commando
- Posts: 2429
- Joined: Tue Dec 25, 2007 12:52 am
- Location: 'Straya Mate
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by Smythe » Mon Dec 22, 2008 9:34 pm
Løki wrote:
Shit, this means he's gonna want his money...I spent it all on Coffee and weed o_o...right?
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Monk34
- Ranger
- Posts: 1215
- Joined: Mon May 12, 2008 11:03 am
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by Monk34 » Tue Dec 23, 2008 7:59 am
This kind of reminded me of those alternate reality games that Bungie did. We should do one of those.
It would sort of be like the whole Bianary thing of CH. (Yes, I know I can't spell.)
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KeysOnFire
- Newbie
- Posts: 37
- Joined: Mon Oct 27, 2008 12:22 pm
- Location: In the <missing string name> seat of Fonzie's crowded pelican.
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by KeysOnFire » Tue Dec 23, 2008 9:41 am
Any chance we can has this for Christmas? I will MAKE room in my stocking.
Especially if the rebuilding is enhanced to fix the crap HHK does...
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