Skywalk [MOD]
Posted: Thu Nov 27, 2008 6:13 am
Yay after many months i've finally done this mod. this took many months because i had many issues with this mod and i had a few breaks off from this mod
Pictures:

Base

Bridge

The Ramps
you can jump over that with warthog, but it's hard

The Sniper Camp

Video: CLICK ME
Make sure you watch in high quality!
Dowload:
CLICK ME
Thanks to the Mota-Lev for his awesome Tag Pack [imported box a, Complex, Ice Fields Bridge, Ammo Crate]
Thanks to the Jonathan for helping me out, again with crashing clients that have no mod and helping me to spawn those sniper rifles faster!
Updates:
so what's updated from V1 is:
i've fixed 2 objective coordinates
clients will crash if they don't have the mod on (Thank You Jonathan!!)
Sniper spawn time is at 30 seconds so snipers will rule this game
(Thank You Jonathan, Again!)
UPDATE #4:
all gametypes sync, except crazy king. (you can play normal king, but not with moving hill)
IF YOU NOTICE ANY GLITCHES/SOMETHING THAT NEEDS TO BE FIXED PLEASE TELL ME!
there shouldn't be any if i'm not mistaken
Pictures:

Base

Bridge

The Ramps


The Sniper Camp

Video: CLICK ME
Make sure you watch in high quality!
Dowload:
CLICK ME
Thanks to the Mota-Lev for his awesome Tag Pack [imported box a, Complex, Ice Fields Bridge, Ammo Crate]
Thanks to the Jonathan for helping me out, again with crashing clients that have no mod and helping me to spawn those sniper rifles faster!
Updates:
so what's updated from V1 is:
i've fixed 2 objective coordinates
clients will crash if they don't have the mod on (Thank You Jonathan!!)
Sniper spawn time is at 30 seconds so snipers will rule this game

UPDATE #4:
all gametypes sync, except crazy king. (you can play normal king, but not with moving hill)
IF YOU NOTICE ANY GLITCHES/SOMETHING THAT NEEDS TO BE FIXED PLEASE TELL ME!
there shouldn't be any if i'm not mistaken