Alright, so here is the situation: You are playing in a virtual reality simulation in which a multitude of AI enemies are dug into the blue base of a large forest. Your objective is to terminate all visible targets. Your body armor's shield systems have been advanced so that they recharge much faster and sooner than before. Your opponents also posses these shield advantages, although they have even greater shield power than you do. The weapons in this map have been replaced with older Halo 2 variants. (The skins and bitmaps didn't crossover, for some reason, even though they were in the maps folder when I Queen Anned the map. >_>) The AI in this map are not just your average run of mill crappy shots as they normally are. These AI are actually very intelligent, and are capable of functioning in or out of vehicles. They have a tendency to charge players, seek better shots, and move in on an enemy's last known position. They are also excellent grenade throwers, so remaining stationary from a distance for too long is not advised. In addition, sniping the enemy is not a terribly great idea either, as the enemy can and will return fire on you, regardless of distance.
The odds aren't entirely against you, however. There are a few assets for you to exploit. For one, the over shield has now been replaced with a Temporal Distortion Unit, which will speed you up and slow the enemy down. Since the AI were designed to fight you at normal speeds, they may prove to be ineffective at fighting you while this is active. Don't think this means you are completely safe, however. The AI are still quite capable of securing a kill on you. It will just prove more difficult for them. Your other asset, of course, is the Active Camo, which now lasts twice as long, and can prove very effective. Don't attempt to assassinate an AI, though, since you may receive a nasty surprise.
I suppose that's it for descriptions then. Here's a few screenshot for your viewing pleasure.

Be very quiet when you spawn, else suffer this!



The whole gang's here.

A few moments later...


Well, crap.

Whee!



Run over damage no longer instantly kills!
DOWNLOAD:
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NOTE:
1. If you want to see all of the AI, you need to use a gametype so all vehicles spawn!
2. Yes, I KNOW it's Timberland in demo. Don't chew me out for it, Moxus! :O