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Ai wave battle
Posted: Fri Feb 26, 2010 11:56 pm
by Dufubla
This is a mod that has AI coming at you in waves dropped in by spirits. Kind of like fire fight except the waves don't get harder but the waves come every minute and build up while you battle giving the sense of more AI per drop.
AI include:
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Grunts
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Jackals
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Elites
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Hunters
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Commanders
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Prophets

Re: Ai wave battle
Posted: Fri Feb 26, 2010 11:58 pm
by RXA
Wow! You must be a beast scripter or something. Can't wait!

Re: Ai wave battle
Posted: Sat Feb 27, 2010 12:01 am
by Dufubla
Actually 100% no scripting.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 12:50 am
by kiddten
wow, nice CE imports thar >.>
Re: Ai wave battle
Posted: Sat Feb 27, 2010 12:59 am
by Smythe
Impaled Flabja wrote:wow, nice CE imports thar >.>
Oh don't start this again!
Seafire don't flame him yet.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 1:44 am
by kiddten
i mean, have you edited anything major in the AI? the biped? the skins?
Re: Ai wave battle
Posted: Sat Feb 27, 2010 5:41 am
by Amy
Dufubla wrote:Actually 100% no scripting.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
If this is true then flamers go eat yourself.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 6:27 am
by Sparky
Dufubla wrote:Actually 100% no scripting.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
That's really cool. Did you give the bipeds no falling damage?
Re: Ai wave battle
Posted: Sat Feb 27, 2010 8:37 am
by Moxus
Amy wrote:Dufubla wrote:Actually 100% no scripting.
Its physics and collision editing that makes the dropship bounce back out of the map while leaving the AI behind.
If this is true then flamers go eat yourself.
I disagree; sure the dropship modification is innovative, but this mod still relies extremely heavily on CE. Such a reliance is not something we want to encourage.
-=Moxus=-
Re: Ai wave battle
Posted: Sat Feb 27, 2010 9:51 am
by Amy
I know, but he looks like he did skins and stuff, even if their is CE.....
W/e, i just want to see if this drop ship thing works.
RXA wrote:Wow! You must be a beast scripter or something. Can't wait!

There is no scripts for halo demo, >_>
Re: Ai wave battle
Posted: Sat Feb 27, 2010 1:14 pm
by RXA
mai bad.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 4:12 pm
by Nikolai Belinski
damn. looks good. cant wait!
Re: Ai wave battle
Posted: Sat Feb 27, 2010 5:20 pm
by Dufubla
Moxus this does not rely on ce and to show you it doesn't i'll release a beta with no ce material before this.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 5:30 pm
by Løki
Amy wrote:I know, but he looks like he did skins and stuff, even if their is CE.....
W/e, i just want to see if this drop ship thing works.
RXA wrote:Wow! You must be a beast scripter or something. Can't wait!

There is no scripts for halo demo, >_>
In Multiplayer.
Re: Ai wave battle
Posted: Sat Feb 27, 2010 6:56 pm
by Noodle
It's interesting. CE is ok so long as you use it in conjunction with a special feature, and Flabaja is clearly putting way too much emphasis on using CE being a "sin".