Search found 2566 matches
- Fri Dec 02, 2011 1:58 pm
- Forum: General Discussion
- Topic: Valve, why you be trollin?
- Replies: 14
- Views: 4957
Re: Valve, why you be trollin?
Could this be insinuating that Valve actually knows how to count to three? Preposterous!
- Wed Nov 30, 2011 9:39 pm
- Forum: General Discussion
- Topic: ...
- Replies: 17
- Views: 5512
Re: ...
I suppose that assertion can be considered accurate, what with me still dropping in every so often. We should chat on Steam sometime, if you are available.
- Wed Nov 30, 2011 9:32 pm
- Forum: General Discussion
- Topic: Who wants a free Halo: Combat Evolved Anniversary
- Replies: 91
- Views: 20835
Re: Who wants a free Halo: Combat Evolved Anniversary
Also, another little comment about English. As far as I know, deity is pronounced "dee-eh-tee" but it is quite obviously spelled to be pronounced "deh-ih-tee". Double yew tee eff english. The more appropriate spelling would be "diety", but that would still be pronounce...
- Wed Nov 30, 2011 9:27 pm
- Forum: General Discussion
- Topic: ...
- Replies: 17
- Views: 5512
Re: ...
Think again!Mgalekgolo wrote:I noticed shadow, thought he might post but, no.
Greetings to you all. This is your local forum ninja. How is everyone?
- Wed Jun 15, 2011 6:07 pm
- Forum: HaloMD
- Topic: New radar bug
- Replies: 10
- Views: 2019
Re: New radar bug
I also have this problem on my late 2010 MacBook Pro. It is curious, however, that utilizing the "white box radar" fix did not work for you, because that seemed to solve this particular problem for me. I suggest that you re-check the dependencies and make sure that you switched the correct...
- Mon Jun 06, 2011 3:23 pm
- Forum: General Discussion
- Topic: Halo 4
- Replies: 110
- Views: 21378
Re: Halo 4
Oh, hello.Human wrote: cool Bro, also SHIt, no halo remake..,,,,
- Tue Apr 26, 2011 9:40 am
- Forum: HaloMD
- Topic: Contest of the Month! [June : Vote Now!]
- Replies: 126
- Views: 16377
Re: Contest of the Month!
Most immersive environment? Reminds me of this:
Good times.
Good times.
- Sat Mar 26, 2011 4:11 pm
- Forum: HaloMD
- Topic: Health Question
- Replies: 18
- Views: 4221
Re: Health Question
It may also be worth looking into the "IG-Brainz" application for Halo PC. That also offers the ability to make players regenerate health when damaged. I speculate that this method is done more by way of scripts than by tags, but that is just a hunch. Perhaps it could be related to when th...
- Sat Mar 26, 2011 4:03 pm
- Forum: HaloMD
- Topic: Wow...this place has changed...
- Replies: 49
- Views: 8834
Re: Wow...this place has changed...
Those were the days...sword wrote:Back in my day we had to build our mods by hand.
It truly is fascinating to contemplate just how quickly we have come to where we are now.
Good times.
- Sun Nov 07, 2010 10:25 am
- Forum: Modding Programs
- Topic: iServer 2
- Replies: 13
- Views: 9163
Re: iServer 2
So far all the application has done for me is cut the game's FPS in half before crashing.
- Sat Nov 06, 2010 5:10 pm
- Forum: Modding Programs
- Topic: Swordedit
- Replies: 21
- Views: 14553
Re: Swordedit
...And it still crashes on saving. ¬_¬
- Sat Nov 06, 2010 11:15 am
- Forum: Modding Programs
- Topic: Clone Tool [CSS]
- Replies: 9
- Views: 7544
Re: Clone Tool [CSS]
Had this for quite awhile as a simple memory hack for The Cheat, but still funny nonetheless.
- Fri Sep 17, 2010 6:44 pm
- Forum: HaloMD
- Topic: Swordedit : Starlight 2.0
- Replies: 26
- Views: 4101
Re: Swordedit : Starlight 2.0
When you have the map loaded in swordedit while playing a match online, those buttons will allow you to jump to the exact positions of certain players on the map.
- Fri Sep 17, 2010 4:54 pm
- Forum: HaloMD
- Topic: Swordedit : Starlight 2.0
- Replies: 26
- Views: 4101
Re: Swordedit : Starlight 2.0
The previous version worked fine for me except that moving more than five objects at once caused a kernel panic, and the most of the regular warthog would not appear.
I do like how you can now change the bitmaps.map file you want it to load. That's a nice new feature. Keep up the good work.
I do like how you can now change the bitmaps.map file you want it to load. That's a nice new feature. Keep up the good work.
- Fri Sep 17, 2010 4:50 pm
- Forum: HaloMD
- Topic: Swordedit : Starlight 2.0
- Replies: 26
- Views: 4101
Re: Swordedit : Starlight 2.0
So, what exactly is fixed in this version? I notice that the warthog will still only show the turret. Any chance you could fix that?