Search found 126 matches
- Wed Apr 01, 2015 2:51 pm
- Forum: HaloMD
- Topic: HaloCE (PC) not able to join my HaloMD (Mac) server?
- Replies: 2
- Views: 2266
Re: HaloCE (PC) not able to join my HaloMD (Mac) server?
When you say HaloCE (PC), I get a little confused. Do you mean the Windows edition of Halo: Combat Evolved, aka "Halo PC"? Or do you mean Halo: Custom Edition, aka "Halo CE"? http://i.imgur.com/wzlfPkT.png Halo PC and HaloMD can join the same servers. Halo CE and HaloMD cannot jo...
- Sun Mar 22, 2015 1:55 pm
- Forum: HaloMD
- Topic: How do you import sounds?
- Replies: 2
- Views: 1726
Re: How do you import sounds?
Discussion on OpenCarnage:
Thread #1: Follow Pepsi's sound editing tutorial from modhalo.net: [ModHalo Link] [Offline Archive]
Thread #2: Use the Halo Editing Kit (HEK)
Thread #1: Follow Pepsi's sound editing tutorial from modhalo.net: [ModHalo Link] [Offline Archive]
Thread #2: Use the Halo Editing Kit (HEK)
- Sun Mar 22, 2015 1:48 pm
- Forum: Halo
- Topic: Help with Map Conversion from CE to PC
- Replies: 1
- Views: 5700
Re: Help with Map Conversion from CE to PC
Late reply, but here his my guide "Halo Versions and Converters", mirrored from http://opencarnage.net/index.php?/topic ... onverters/
Converting from PC to CE is more complicated.
Converting from PC to CE is more complicated.
- Tue Apr 15, 2014 9:04 pm
- Forum: Other Games
- Topic: [FTL] The Moke / Firestarter (custom ships)
- Replies: 2
- Views: 12294
Re: [FTL] The Moke / Firestarter (custom ships)
Looks great, Taxi!
- Sun Nov 10, 2013 12:02 pm
- Forum: HaloMD
- Topic: Suuuuuper quick question here
- Replies: 9
- Views: 3985
Re: Suuuuuper quick question here
Well, rather than enable all conversions, you could just go back and forth from one version.
MD <=> Demo
MD <=> Full
MD <=> CE
MD <=> Demo
MD <=> Full
MD <=> CE
- Sat Nov 09, 2013 5:17 pm
- Forum: HaloMD
- Topic: Suuuuuper quick question here
- Replies: 9
- Views: 3985
Re: Suuuuuper quick question here
Modzy, you should release a version of Pearl which can freely convert between all versions of Halo!
- Thu Nov 07, 2013 11:29 am
- Forum: Graphics
- Topic: Pics of us thread! Again...
- Replies: 49
- Views: 37160
Re: Pics of us thread! Again...
Sven wrote:Sure, why not. I've probably already fucked my anonymity already.
- Thu Oct 31, 2013 8:01 pm
- Forum: General Discussion
- Topic: Costumes! (Halloween)
- Replies: 2
- Views: 5155
Re: Costumes! (Halloween)
Last-minute pumpkin spice latte
- Sun Oct 27, 2013 5:46 am
- Forum: Halo
- Topic: [Fixed] 10.9 compatibility issues
- Replies: 11
- Views: 10672
Re: [Fixed] 10.9 compatibility issues
Snow Leopard, or just Leopard?
- Thu Oct 10, 2013 7:31 am
- Forum: HaloMD
- Topic: [WIP] Postgame Carnage Report Chat
- Replies: 6
- Views: 3680
Re: [WIP] Postgame Carnage Report Chat
Every time I check this forum, my eye tricks me into thinking Altimit01 is the OP of whichever thread is at the top. That bold yellow is so much more eye-catching than regular blue.
Good work, btw.
Good work, btw.
- Sat Oct 05, 2013 7:27 pm
- Forum: HaloMD
- Topic: Proof-of-concept: Edit Halo maps while playing them
- Replies: 10
- Views: 5514
Re: Proof-of-concept: Edit Halo maps while playing them
Is it possible without having the clients need the same program. In that case, we just have to rely on Halo's netcode and traditional CSS-type edits. There's no way to magically have the other clients know what to do -- we need to communicate with them somehow. In theory, people interested in colla...
- Fri Oct 04, 2013 7:39 pm
- Forum: HaloMD
- Topic: Proof-of-concept: Edit Halo maps while playing them
- Replies: 10
- Views: 5514
Re: Proof-of-concept: Edit Halo maps while playing them
If you are the host, CSS changes should work as normal, yeah.
- Fri Oct 04, 2013 9:04 am
- Forum: HaloMD
- Topic: Proof-of-concept: Edit Halo maps while playing them
- Replies: 10
- Views: 5514
Re: Proof-of-concept: Edit Halo maps while playing them
It is if all the editors synchronize, making the same edits at the same time.Smythe wrote:Is that possible in a multiplayer game? My brain says no, but my heart tells me it would be amazing.
We'd basically work around syncing issues by communicating extra information outside the game's netcode.
- Wed Oct 02, 2013 5:08 am
- Forum: Music
- Topic: What are you listening to at the time you opened this thread
- Replies: 152
- Views: 70924
Re: What are you listening to at the time you opened this th
TaxiService wrote:Pink
Check this Lucy in the Sky With Diamonds cover out! It's a bit unconventional, but I love the mandolin they use.Smythe wrote:Floyd
- Mon Sep 23, 2013 11:27 am
- Forum: HaloMD
- Topic: Flood revival
- Replies: 13
- Views: 6332
Re: Flood revival
AI don't sync to begin with, though, so isn't revival syncing a moot point?