Search found 22 matches
- Sun Apr 17, 2011 10:55 am
- Forum: HaloMD
- Topic: Does wind damping effect projectiles from weapons?
- Replies: 7
- Views: 1913
Does wind damping effect projectiles from weapons?
In Eschaton, if you go to Wind and click floats, there is a "damping" value. Can this value effect a bullet's flight path?
- Sun Apr 17, 2011 9:02 am
- Forum: HaloMD
- Topic: Plasma pistol overheat timer?
- Replies: 3
- Views: 1480
Plasma pistol overheat timer?
How do I make the PP overheat longer? I made the charge meter in the HUD take longer to cool off but the pistol still can shoot and be used...even while the charge meter is still cooling off.
- Tue Mar 15, 2011 1:06 pm
- Forum: HaloMD
- Topic: Hw to import tags?
- Replies: 5
- Views: 1223
Re: Hw to import tags?
gotcha. 'tanks
- Fri Mar 11, 2011 10:07 am
- Forum: HaloMD
- Topic: How to make a landmine?
- Replies: 8
- Views: 1682
Re: How to make a landmine?
edited the coll of the nade to active camo and changed material responses for cyborg and cyborg shield to rocket explosions but nothing changed. Oh and what about the nade timer? 

- Fri Mar 11, 2011 9:47 am
- Forum: HaloMD
- Topic: Hw to import tags?
- Replies: 5
- Views: 1223
Re: Hw to import tags?
Mota's tag pack
- Thu Mar 10, 2011 1:41 pm
- Forum: HaloMD
- Topic: How to make a landmine?
- Replies: 8
- Views: 1682
How to make a landmine?
I've tried to make a landmine in Halo Demo with a plasma grenade but so far, no luck. Does anyone know how this could be done?
- Thu Mar 10, 2011 1:29 pm
- Forum: HaloMD
- Topic: Hw to import tags?
- Replies: 5
- Views: 1223
Hw to import tags?
How do I import tags by themselves? Like not extracting recursively from another map, just from say....a folder?
- Wed Mar 09, 2011 8:05 pm
- Forum: HaloMD
- Topic: Is there a way to make a class-based game?
- Replies: 4
- Views: 943
Is there a way to make a class-based game?
Like Team Fortress 2, Call of duty, and Star Wars Battlefront...is there a way to do this in Halo Demo?
- Mon Mar 07, 2011 2:30 pm
- Forum: HaloMD
- Topic: How to make B30 dark?
- Replies: 15
- Views: 4405
Re: How to make B30 dark?
I darkened the bitmap images and it worked, thanks!
- Mon Mar 07, 2011 1:17 pm
- Forum: HaloMD
- Topic: How to make a screen effect for a weapons hud
- Replies: 6
- Views: 2257
How to make a screen effect for a weapons hud
I'm trying to make a sorta-night-vision thing for the AR in one of my campaign mods and have heard it can only be done in CE. I came across someone elses mod where they made a "screen effect" when you used the night vision key in-scope. Its for the M249 SAW weapon in this mod: http://halod...
- Sun Mar 06, 2011 7:19 pm
- Forum: HaloMD
- Topic: How to make B30 dark?
- Replies: 15
- Views: 4405
How to make B30 dark?
Hi!
I'm working on a mod where the map B30 has no lights or is dimly lit. The idea is to have the player need to use the flashlight, giving the level a scarier appearance. I tried making more dense fog and darkening the sky bitmap but it didn't work :/
Any suggestions?
I'm working on a mod where the map B30 has no lights or is dimly lit. The idea is to have the player need to use the flashlight, giving the level a scarier appearance. I tried making more dense fog and darkening the sky bitmap but it didn't work :/
Any suggestions?
- Thu Mar 03, 2011 11:59 am
- Forum: HaloMD
- Topic: Call of duty style Martredom?
- Replies: 3
- Views: 1047
Call of duty style Martredom?
In CoD theres a Perk that makes it so that you drop a grenade when you die. How would this be done in Halo Demo with Eschaton 8? 

- Thu Mar 03, 2011 11:58 am
- Forum: HaloMD
- Topic: No shields with Eschaton?
- Replies: 4
- Views: 1198
Re: No shields with Eschaton?
ok thanks 

- Wed Mar 02, 2011 8:01 pm
- Forum: HaloMD
- Topic: No shields with Eschaton?
- Replies: 4
- Views: 1198
No shields with Eschaton?
I'm trying to make a mod where the players have no shields...is this possible with Eschaton 8? I know its possible with gametypes but I wanted to do it with Eschaton.
Thanks
Thanks

- Wed Feb 09, 2011 6:38 am
- Forum: Halo
- Topic: Making Plasma Pistol take longer to cool off when overheated
- Replies: 39
- Views: 7479
Making Plasma Pistol take longer to cool off when overheated
Hi. i made a mod where the plasma pistol overcharge spawns an active camo and makes the player invisible for the default 45 seconds. The problem is, however, the player keeps overcharging it even when they are already invisible and it leaves dropped active camo powerups strewn all over the place. I ...